2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 Bot - 2 2 0 2 N/A 0
#2 91 GM0NEY 4 1 4 Un-ranked 9
#3 70 Bot - 4 2 0 2 N/A 0
#4 36 CamPro 1 0 1 Un-ranked 6
#5 15 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #459965 (10-21-2020 @ 05:10am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 152.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 159.3 ft.
GM0NEY Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.

Round #1 Event log

GM0NEY Bounced a player @ 0.66
Bot - 3 Took a bounce @ 0.66
GM0NEY Got a kill @ 0.74
Bot - 3 Was eliminated @ 0.74
Bot - 2 Chopped a ball @ 1.28
Bot - 1 Chopped a ball @ 1.81
Bot - 1 Was eliminated @ 2.73
Bot - 4 Got a kill @ 2.73
Bot - 2 Got a kill @ 4.94
Bot - 5 Was eliminated @ 4.94
Round Ended @ 5.37

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
GM0NEY Got 2 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 246.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 210.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 5.90
GM0NEY Got a kill @ 5.90
Bot - 4 Got a kill @ 7.85
Bot - 5 Was eliminated @ 7.85
GM0NEY Got a kill @ 12.43
Bot - 3 Was eliminated @ 12.43
GM0NEY Was eliminated @ 12.53
GM0NEY Traded out @ 12.53
Bot - 3 Got a kill @ 12.53
Bot - 3 Got the trade @ 12.53
GM0NEY Hit a bonus ball @ 12.60
Bot - 3 Got bonus balled @ 12.60
GM0NEY Got bonus bounced @ 12.66
Bot - 3 Hit a bonus bounce @ 12.66
Round Ended @ 12.74

Round #3 Recap Round length: 0:03 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
GM0NEY Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 60.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
CamPro Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 9.8 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.54
CamPro Got a kill @ 0.54
Bot - 3 Got bonus balled @ 0.64
CamPro Hit a bonus ball @ 0.64
Bot - 2 Got a kill @ 1.58
Bot - 5 Was eliminated @ 1.58
Bot - 2 Hit a bonus bounce @ 1.70
Bot - 5 Got bonus bounced @ 1.70
Bot - 2 Hit a bonus ball @ 1.72
Bot - 5 Got bonus balled @ 1.72
Bot - 1 Was eliminated @ 2.79
GM0NEY Got a kill @ 2.79
Round Ended @ 3.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback