2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 306 jamestwdm 14 1 14 Un-ranked 0
#2 274 Luna 12 2 6 Un-ranked 0
#3 135 Bot - 1 1 0 1 N/A 0
#4 100 Bot - 3 0 0 0 N/A 0
#5 16 Bot - 2 1 4 0.2 N/A 0
#6 0 m 0 6 0 Un-ranked 0
#7 0 Bot - 4 0 5 0 N/A 0
Campaign

2D Paintball Match Log #45888 (04-16-2016 @ 12:49pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

Luna Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
m Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 64 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.

Round #1 Event log

jamestwdm Got a kill @ 0.60
Bot - 2 Was eliminated @ 0.60
Bot - 4 Took a bounce @ 0.68
jamestwdm Bounced a player @ 0.68
Bot - 4 Was eliminated @ 0.70
jamestwdm Got a kill @ 0.70
Bot - 4 Got bonus balled @ 0.85
jamestwdm Hit a bonus ball @ 0.85
m Was eliminated @ 5.17
jamestwdm Got a kill @ 5.17
m Got bonus balled @ 5.43
jamestwdm Hit a bonus ball @ 5.43

Round #2 Recap Round length: 0:10 / Team Red Scored

m Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
jamestwdm Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 142.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 0.60
jamestwdm Got a kill @ 0.60
Bot - 4 Got bonus balled @ 0.76
jamestwdm Hit a bonus ball @ 0.76
Bot - 4 Got bonus balled @ 0.83
jamestwdm Hit a bonus ball @ 0.83
Bot - 2 Was eliminated @ 3.25
Bot - 1 Got a kill @ 3.25
Bot - 1 Chopped a ball @ 4.16
m Was eliminated @ 9.66
jamestwdm Got a kill @ 9.66

Round #3 Recap Round length: 0:10 / Team Red Scored

m Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 0.61
jamestwdm Got a kill @ 0.61
Bot - 4 Got bonus balled @ 0.70
jamestwdm Hit a bonus ball @ 0.70
Bot - 2 Was eliminated @ 5.00
jamestwdm Got a kill @ 5.00
jamestwdm Hit a bonus ball @ 5.28
Bot - 2 Got bonus balled @ 5.28
m Was eliminated @ 9.86
jamestwdm Got a kill @ 9.86
m Got bonus balled @ 9.98
jamestwdm Hit a bonus ball @ 9.98

Round #4 Recap Round length: 0:11 / Team Red Scored

m Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 19.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 0.69
jamestwdm Got a kill @ 0.69
Bot - 4 Got bonus balled @ 0.77
jamestwdm Hit a bonus ball @ 0.77
Bot - 4 Got bonus balled @ 0.89
jamestwdm Hit a bonus ball @ 0.89
jamestwdm Got a kill @ 3.61
Bot - 2 Was eliminated @ 3.61
jamestwdm Hit a bonus ball @ 3.80
Bot - 2 Got bonus balled @ 3.80
m Was eliminated @ 11.14
jamestwdm Got a kill @ 11.14
m Got bonus balled @ 11.27
jamestwdm Hit a bonus ball @ 11.27

Round #5 Recap Round length: 0:18 / Team Red Scored

m Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 154.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.

Round #5 Event log

Bot - 2 Got a kill @ 1.43
jamestwdm Was eliminated @ 1.43
Bot - 2 Hit a bonus ball @ 1.81
jamestwdm Got bonus balled @ 1.81
jamestwdm Took over bot @ 3.17
jamestwdm Chopped a ball @ 4.31
m Was eliminated @ 5.73
jamestwdm Got a kill @ 5.73
Bot - 4 Took a bounce @ 7.58
Bot - 1 Bounced a player @ 7.58
Bot - 4 Was eliminated @ 8.77
jamestwdm Got a kill @ 8.77
jamestwdm Hit a bonus ball @ 8.94
Bot - 4 Got bonus balled @ 8.94
m Took over bot @ 10.67
jamestwdm Got a kill @ 18.27
m Was eliminated @ 18.27
jamestwdm Hit a bonus ball @ 18.52
m Got bonus balled @ 18.52

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback