2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 76 Bot - 1 3 2 1.5 N/A 0
#2 35 GirkinFume 2 3 0.6 Un-ranked 5
Campaign

2D Paintball Match Log #457508 (10-06-2020 @ 07:04am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
GirkinFume Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 75.3 ft.

Round #1 Event log

GirkinFume Was eliminated @ 1.76
Bot - 1 Got a kill @ 1.76
Round Ended @ 2.19

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.
GirkinFume Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 2 Swabs 0 Ran 48.4 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 13.76
GirkinFume Bounced a player @ 13.76
GirkinFume Chopped a ball @ 14.30
GirkinFume Chopped a ball @ 15.79
Bot - 1 Got a kill @ 16.79
GirkinFume Was eliminated @ 16.79
Bot - 1 Was eliminated @ 17.09
GirkinFume Got a kill @ 17.09
Bot - 1 Traded out @ 17.09
GirkinFume Got the trade @ 17.09
Bot - 1 Hit a bonus ball @ 17.11
GirkinFume Got bonus balled @ 17.11
Round Ended @ 17.17

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
GirkinFume Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 180.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 9.47
GirkinFume Got a kill @ 9.47
GirkinFume Chopped a ball @ 9.52
Round Ended @ 9.90

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
GirkinFume Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.

Round #4 Event log

Bot - 1 Took a bounce @ 4.53
GirkinFume Bounced a player @ 4.53
Bot - 1 Got a kill @ 8.29
GirkinFume Was eliminated @ 8.29
Round Ended @ 8.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback