2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 100 Hunter14 4 6 0.6 Un-ranked 1
#2 81 GirkinFume 2 0 2 Un-ranked 3
#3 73 Blue92 4 8 0.5 Un-ranked 3
#4 69 Bot - 4 5 2 2.5 N/A 0
#5 30 Bot - 1 2 2 1 N/A 0
#6 25 Bot - 2 0 0 0 N/A 0
#7 25 Bot - 3 2 1 2 N/A 0
Campaign

2D Paintball Match Log #456595 (09-30-2020 @ 12:17pm)

Round #1 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Hunter14 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 147.2 ft.
Blue92 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 236.4 ft.

Round #1 Event log

Blue92 Got a kill @ 5.83
Hunter14 Was eliminated @ 5.83
Blue92 Hit a bonus ball @ 5.91
Hunter14 Got bonus balled @ 5.91
Bot - 3 Got a kill @ 7.26
Bot - 4 Was eliminated @ 7.26
Bot - 3 Traded out @ 7.29
Bot - 3 Was eliminated @ 7.29
Bot - 4 Got the trade @ 7.29
Bot - 4 Got a kill @ 7.29
Bot - 3 Got bonus balled @ 7.42
Bot - 4 Hit a bonus ball @ 7.42
Hunter14 Took over bot @ 11.17
Hunter14 Chopped a ball @ 15.45
Hunter14 Was eliminated @ 21.23
Blue92 Got a kill @ 21.23
Hunter14 Got bonus balled @ 21.30
Blue92 Hit a bonus ball @ 21.30
Round Ended @ 21.49

Round #2 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 166.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 193.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 195.9 ft.
Hunter14 Got 2 kills Took 1 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
Blue92 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 324.1 ft.

Round #2 Event log

Blue92 Bounced a player @ 1.06
Hunter14 Took a bounce @ 1.06
Bot - 2 Chopped a ball @ 6.19
Blue92 Bounced a player @ 8.60
Bot - 1 Took a bounce @ 8.60
Bot - 3 Chopped a ball @ 8.73
Bot - 1 Was eliminated @ 8.75
Bot - 4 Got a kill @ 8.75
Bot - 4 Hit a bonus ball @ 8.90
Bot - 1 Got bonus balled @ 8.90
Bot - 2 Swabbed @ 12.64
Bot - 3 Got a kill @ 13.04
Blue92 Was eliminated @ 13.04
Bot - 3 Swabbed @ 13.98
Blue92 Took over bot @ 14.97
Bot - 4 Chopped a ball @ 17.01
Hunter14 Got a kill @ 18.36
Blue92 Was eliminated @ 18.36
Bot - 4 Got a kill @ 19.67
Hunter14 Was eliminated @ 19.67
Blue92 Took over bot @ 20.76
Hunter14 Took over bot @ 22.67
Blue92 Was eliminated @ 32.02
Hunter14 Got a kill @ 32.02
Round Ended @ 32.44

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Hunter14 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
GirkinFume Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Blue92 Got 1 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.66
Blue92 Got a kill @ 0.66
Bot - 1 Got a kill @ 1.24
Blue92 Was eliminated @ 1.24
Bot - 1 Got the trade @ 1.24
Blue92 Traded out @ 1.24
Bot - 4 Was eliminated @ 1.70
Hunter14 Got a kill @ 1.70
Blue92 Took over bot @ 3.12
Hunter14 Got a kill @ 5.26
Blue92 Was eliminated @ 5.26
Hunter14 Hit a bonus bounce @ 5.53
Blue92 Got bonus bounced @ 5.53
Hunter14 Hit a bonus ball @ 5.55
Blue92 Got bonus balled @ 5.55
Round Ended @ 5.63

Round #4 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 155.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 0 Ran 208 ft.
Hunter14 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 197.3 ft.
GirkinFume Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 235.2 ft.
Blue92 Got 0 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 1 Ran 311.9 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 0.43
Bot - 2 Swabbed @ 6.52
Bot - 4 Got a kill @ 8.58
Hunter14 Was eliminated @ 8.58
Bot - 4 Hit a bonus ball @ 8.71
Hunter14 Got bonus balled @ 8.71
Bot - 4 Hit a bonus ball @ 8.83
Hunter14 Got bonus balled @ 8.83
Bot - 1 Got a kill @ 11.54
Blue92 Was eliminated @ 11.54
Blue92 Took over bot @ 13.77
Hunter14 Took over bot @ 15.94
Hunter14 Was eliminated @ 22.31
Bot - 4 Got a kill @ 22.31
GirkinFume Got a kill @ 25.19
Blue92 Was eliminated @ 25.19
GirkinFume Hit a bonus ball @ 25.39
Blue92 Got bonus balled @ 25.39
Bot - 4 Chopped a ball @ 26.12
Blue92 Took over bot @ 27.20
Blue92 Swabbed @ 27.75
GirkinFume Got a kill @ 36.28
Blue92 Was eliminated @ 36.28
Round Ended @ 36.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback