2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 5 2 0 2 N/A 0
#2 91 Bot - 3 4 1 4 N/A 0
#3 87 Bot - 1 3 1 3 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 0 Rezii 0 3 0 Un-ranked 6
Campaign

2D Paintball Match Log #453263 (09-15-2020 @ 11:01pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Rezii Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 117 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.35
Bot - 4 Was eliminated @ 1.35
Bot - 2 Was eliminated @ 3.33
Bot - 3 Got a kill @ 3.33
Bot - 2 Got bonus balled @ 3.46
Bot - 3 Hit a bonus ball @ 3.46
Bot - 1 Got a kill @ 15.25
Rezii Was eliminated @ 15.25
Round Ended @ 15.68

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 134.4 ft.
Rezii Got 0 kills Took 0 bounces Fired 101 shots Reloads 1 Chops 1 Swabs 1 Ran 128.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 181.4 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.95
Bot - 3 Got a kill @ 1.95
Bot - 4 Chopped a ball @ 2.31
Bot - 1 Was eliminated @ 5.06
Bot - 4 Got a kill @ 5.06
Bot - 1 Got a kill @ 5.09
Bot - 4 Was eliminated @ 5.09
Bot - 1 Got the trade @ 5.09
Bot - 4 Traded out @ 5.09
Rezii Chopped a ball @ 9.92
Rezii Reloaded @ 10.84
Rezii Swabbed @ 13.55
Rezii Was eliminated @ 24.72
Bot - 5 Got a kill @ 24.72
Round Ended @ 25.14

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Rezii Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 4.70
Bot - 3 Got a kill @ 4.70
Bot - 1 Got a kill @ 5.55
Bot - 2 Was eliminated @ 5.55
Bot - 1 Hit a bonus ball @ 5.68
Bot - 2 Got bonus balled @ 5.68
Bot - 3 Was eliminated @ 5.73
Bot - 2 Got a kill @ 5.73
Bot - 2 Got bonus balled @ 5.80
Bot - 1 Hit a bonus ball @ 5.80
Rezii Was eliminated @ 8.66
Bot - 5 Got a kill @ 8.66
Rezii Got bonus bounced @ 8.81
Bot - 5 Hit a bonus bounce @ 8.81
Rezii Got bonus balled @ 8.89
Bot - 5 Hit a bonus ball @ 8.89
Round Ended @ 9.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback