2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 strikerjojo 4 1 4 Un-ranked 12
#2 96 Bot - 4 2 0 2 N/A 0
#3 92 Bot - 2 3 0 3 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Anon-6913 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #450930 (09-03-2020 @ 08:55am)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
strikerjojo Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 2 Swabs 0 Ran 80.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
Anon-6913 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 315.6 ft.

Round #1 Event log

strikerjojo Chopped a ball @ 9.25
Bot - 1 Was eliminated @ 9.95
Bot - 4 Got a kill @ 9.95
Bot - 1 Got bonus balled @ 10.03
strikerjojo Hit a bonus ball @ 10.03
strikerjojo Chopped a ball @ 11.20
Bot - 3 Was eliminated @ 13.80
Bot - 2 Got a kill @ 13.80
Bot - 2 Got a kill @ 15.78
Anon-6913 Was eliminated @ 15.78
Bot - 2 Hit a bonus ball @ 16.04
Anon-6913 Got bonus balled @ 16.04
Round Ended @ 16.14

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
strikerjojo Got 3 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Anon-6913 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 80.2 ft.

Round #2 Event log

strikerjojo Got a kill @ 0.78
Anon-6913 Was eliminated @ 0.78
Bot - 3 Was eliminated @ 0.84
strikerjojo Got a kill @ 0.84
Bot - 3 Got bonus balled @ 1.03
strikerjojo Hit a bonus ball @ 1.03
Bot - 1 Was eliminated @ 6.65
strikerjojo Got a kill @ 6.65
Round Ended @ 7.08

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 172.3 ft.
strikerjojo Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Anon-6913 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.71
Anon-6913 Was eliminated @ 2.71
Bot - 2 Hit a bonus ball @ 2.88
Anon-6913 Got bonus balled @ 2.88
Bot - 3 Chopped a ball @ 4.10
Bot - 1 Was eliminated @ 7.72
Bot - 4 Got a kill @ 7.72
Bot - 1 Got bonus balled @ 8.07
Bot - 4 Hit a bonus ball @ 8.07
Bot - 3 Got a kill @ 9.56
strikerjojo Was eliminated @ 9.56
Bot - 3 Swabbed @ 9.79
strikerjojo Took over bot @ 11.90
Bot - 3 Was eliminated @ 13.06
strikerjojo Got a kill @ 13.06
Round Ended @ 13.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback