2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 QQHH3 6 1 6 Un-ranked 51
#2 101 Bot - 2 2 0 2 N/A 0
#3 61 iandash114 1 1 1 Un-ranked 2
#4 16 Bot - 1 1 3 0.3 N/A 0
#5 16 Bot - 3 1 3 0.3 N/A 0
#6 0 Anon-5311 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #449341 (08-26-2020 @ 08:01am)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
QQHH3 Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 155.5 ft.
Anon-5311 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 49.9 ft.
iandash114 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.

Round #1 Event log

Anon-5311 Was eliminated @ 4.06
QQHH3 Got a kill @ 4.06
iandash114 Got a kill @ 7.13
Bot - 3 Was eliminated @ 7.13
iandash114 Hit a bonus ball @ 7.30
Bot - 3 Got bonus balled @ 7.30
QQHH3 Chopped a ball @ 8.02
QQHH3 Got a kill @ 8.17
Bot - 1 Was eliminated @ 8.17
QQHH3 Was eliminated @ 8.24
Bot - 1 Got a kill @ 8.24
Bot - 1 Got the trade @ 8.24
QQHH3 Traded out @ 8.24
Bot - 1 Hit a bonus ball @ 8.35
QQHH3 Got bonus balled @ 8.35
Bot - 1 Got bonus balled after Bunkered @ 8.39
QQHH3 Hit a bonus ball after Bunkering @ 8.39
Round Ended @ 8.50

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
QQHH3 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 64.9 ft.
Anon-5311 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 105.5 ft.
iandash114 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 209.4 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.06
QQHH3 Got a kill @ 1.06
Bot - 1 Was eliminated @ 3.60
QQHH3 Got a kill @ 3.60
QQHH3 Bounced a player @ 7.83
Anon-5311 Took a bounce @ 7.83
Bot - 2 Got a kill @ 7.90
Anon-5311 Was eliminated @ 7.90
Bot - 2 Hit a bonus ball @ 8.00
Anon-5311 Got bonus balled @ 8.00
Round Ended @ 8.17

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 200.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
QQHH3 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 1 Ran 169.5 ft.
Anon-5311 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 110.2 ft.
iandash114 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.

Round #3 Event log

QQHH3 Chopped a ball @ 3.29
QQHH3 Swabbed @ 4.70
Bot - 3 Got a kill @ 5.12
iandash114 Was eliminated @ 5.12
Bot - 3 Hit a bonus ball @ 5.26
iandash114 Got bonus balled @ 5.26
Bot - 2 Got a kill @ 5.44
Bot - 3 Was eliminated @ 5.44
Bot - 1 Was eliminated @ 15.48
QQHH3 Got a kill @ 15.48
QQHH3 Got a kill @ 21.31
Anon-5311 Was eliminated @ 21.31
Round Ended @ 21.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback