2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 3 6 1 6 N/A 0
#2 86 Bot - 1 1 0 1 N/A 0
#3 77 Bot - 5 2 1 2 N/A 0
#4 20 Bot - 4 2 2 1 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 iandash114 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #448844 (08-24-2020 @ 08:44am)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 212.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 214.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
iandash114 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 204.8 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.63
Bot - 2 Was eliminated @ 1.63
Bot - 3 Chopped a ball @ 3.38
Bot - 1 Chopped a ball @ 4.18
Bot - 4 Got a kill @ 6.94
Bot - 5 Was eliminated @ 6.94
Bot - 1 Swabbed @ 9.86
Bot - 3 Swabbed @ 10.34
Bot - 3 Got a kill @ 13.60
iandash114 Was eliminated @ 13.60
Bot - 3 Hit a bonus bounce @ 13.89
iandash114 Got bonus bounced @ 13.89
iandash114 Took over bot @ 16.35
iandash114 Bounced a player @ 25.52
Bot - 1 Took a bounce @ 25.52
Bot - 3 Got a kill @ 27.42
iandash114 Was eliminated @ 27.42
Round Ended @ 27.85

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
iandash114 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.47
Bot - 3 Got a kill @ 1.47
Bot - 2 Got bonus balled @ 1.64
Bot - 5 Hit a bonus ball @ 1.64
Bot - 3 Was eliminated @ 4.00
Bot - 4 Got a kill @ 4.00
iandash114 Was eliminated @ 14.47
Bot - 5 Got a kill @ 14.47
Bot - 5 Hit a bonus ball @ 14.61
iandash114 Got bonus balled @ 14.61
Bot - 4 Was eliminated @ 16.61
Bot - 1 Got a kill @ 16.61
Bot - 1 Hit a bonus ball @ 16.73
Bot - 4 Got bonus balled @ 16.73
Round Ended @ 16.89

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 197.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.
iandash114 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.34
Bot - 5 Got a kill @ 2.34
iandash114 Was eliminated @ 12.34
Bot - 3 Got a kill @ 12.34
Bot - 3 Hit a bonus ball @ 12.48
iandash114 Got bonus balled @ 12.48
Bot - 3 Got a kill @ 17.89
Bot - 4 Was eliminated @ 17.89
Round Ended @ 18.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback