2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Spacer 4 4 1 Un-ranked 6
#2 106 Bot - 3 4 3 1.3 N/A 0
#3 80 Bot - 4 3 1 3 N/A 0
#4 78 Bot - 2 5 4 1.2 N/A 0
#5 60 Bot - 1 3 4 0.7 N/A 0
#6 47 Bot - 5 2 5 0.4 N/A 0
Campaign

2D Paintball Match Log #448830 (08-24-2020 @ 06:17am)

Round #1 Recap Round length: 0:04 / Team Red Scored

Spacer Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 61.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.12
Bot - 4 Got a kill @ 1.12
Bot - 3 Was eliminated @ 2.55
Bot - 2 Got a kill @ 2.55
Bot - 3 Got bonus balled @ 2.73
Bot - 2 Hit a bonus ball @ 2.73
Bot - 5 Was eliminated @ 4.32
Bot - 2 Got a kill @ 4.32
Bot - 2 Was eliminated @ 4.34
Bot - 2 Traded out @ 4.34
Bot - 5 Got a kill @ 4.34
Bot - 5 Got the trade @ 4.34
Bot - 2 Got bonus balled @ 4.48
Bot - 5 Hit a bonus ball @ 4.48
Bot - 2 Hit a bonus ball @ 4.60
Bot - 5 Got bonus balled @ 4.60
Round Ended @ 4.69

Round #2 Recap Round length: 0:09 / Team Blue Scored

Spacer Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 56.8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.23
Bot - 5 Got a kill @ 2.23
Bot - 2 Got bonus balled @ 2.35
Bot - 5 Hit a bonus ball @ 2.35
Bot - 1 Was eliminated @ 2.56
Bot - 2 Got a kill @ 2.56
Bot - 1 Got a kill @ 2.76
Bot - 4 Was eliminated @ 2.76
Spacer Was eliminated @ 9.25
Bot - 3 Got a kill @ 9.25
Round Ended @ 9.67

Round #3 Recap Round length: 0:29 / Team Blue Scored

Spacer Got 1 kills Took 0 bounces Fired 55 shots Reloads 1 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 219.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 219.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 9.83
Bot - 2 Was eliminated @ 9.83
Spacer Got a kill @ 13.70
Bot - 5 Was eliminated @ 13.70
Spacer Hit a bonus ball @ 13.78
Bot - 5 Got bonus balled @ 13.78
Spacer Was eliminated @ 19.17
Bot - 3 Got a kill @ 19.17
Spacer Took over bot @ 22.64
Spacer Reloaded @ 23.42
Spacer Was eliminated @ 29.09
Bot - 1 Got a kill @ 29.09
Round Ended @ 29.52

Round #4 Recap Round length: 0:08 / Team Red Scored

Spacer Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 152 ft.

Round #4 Event log

Bot - 5 Chopped a ball @ 1.30
Bot - 3 Was eliminated @ 3.82
Bot - 4 Got a kill @ 3.82
Bot - 4 Hit a bonus bounce @ 3.96
Bot - 3 Got bonus bounced @ 3.96
Bot - 2 Got a kill @ 5.18
Bot - 5 Was eliminated @ 5.18
Spacer Got a kill @ 7.83
Bot - 1 Was eliminated @ 7.83
Round Ended @ 8.25

Round #5 Recap Round length: 0:25 / Team Red Scored

Spacer Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 94.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 163.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 2.67
Bot - 4 Got a kill @ 2.67
Bot - 5 Bounced a player @ 3.16
Bot - 4 Took a bounce @ 3.16
Spacer Was eliminated @ 6.66
Bot - 3 Got a kill @ 6.66
Spacer Took over bot @ 8.70
Bot - 2 Got a kill @ 12.19
Bot - 3 Was eliminated @ 12.19
Bot - 2 Was eliminated @ 12.25
Bot - 3 Got a kill @ 12.25
Bot - 2 Traded out @ 12.25
Bot - 3 Got the trade @ 12.25
Bot - 2 Hit a bonus ball @ 12.34
Bot - 3 Got bonus balled @ 12.34
Bot - 3 Hit a bonus ball @ 12.39
Bot - 2 Got bonus balled @ 12.39
Spacer Got a kill @ 24.97
Bot - 5 Was eliminated @ 24.97
Round Ended @ 25.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback