2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 Dillon1375 7 4 1.7 Un-ranked 2
#2 87 Bot - 1 5 3 1.6 N/A 0
#3 56 Bot - 2 3 2 1.5 N/A 0
#4 36 Bot - 4 1 3 0.3 N/A 0
#5 27 Bot - 5 2 4 0.5 N/A 0
#6 26 Bot - 3 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #446643 (08-12-2020 @ 04:39pm)

Round #1 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 178.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Dillon1375 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 235.8 ft.

Round #1 Event log

Dillon1375 Got a kill @ 1.09
Bot - 5 Was eliminated @ 1.09
Bot - 3 Was eliminated @ 3.72
Bot - 2 Got a kill @ 3.72
Bot - 2 Hit a bonus ball @ 3.89
Bot - 3 Got bonus balled @ 3.89
Bot - 4 Chopped a ball @ 19.74
Bot - 1 Got a kill @ 20.83
Bot - 4 Was eliminated @ 20.83
Bot - 1 Got a kill @ 22.81
Dillon1375 Was eliminated @ 22.81
Bot - 1 Was eliminated @ 22.94
Dillon1375 Got a kill @ 22.94
Bot - 1 Traded out @ 22.95
Dillon1375 Got the trade @ 22.95
Bot - 1 Hit a bonus ball @ 22.96
Dillon1375 Got bonus balled @ 22.96
Round Ended @ 23.37

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 132.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 2 Swabs 1 Ran 167.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Dillon1375 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 72 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.54
Bot - 3 Was eliminated @ 2.54
Bot - 5 Got a kill @ 3.15
Bot - 2 Was eliminated @ 3.15
Bot - 2 Got bonus balled @ 3.28
Bot - 5 Hit a bonus ball @ 3.28
Bot - 5 Hit a bonus ball @ 3.40
Bot - 2 Got bonus balled @ 3.40
Bot - 4 Chopped a ball @ 6.76
Bot - 4 Swabbed @ 12.37
Bot - 5 Was eliminated @ 12.43
Dillon1375 Got a kill @ 12.43
Dillon1375 Hit a bonus ball @ 12.52
Bot - 5 Got bonus balled @ 12.52
Bot - 5 Got a kill @ 12.53
Dillon1375 Was eliminated @ 12.53
Bot - 5 Got the trade @ 12.53
Dillon1375 Traded out @ 12.53
Bot - 5 Got bonus balled @ 12.58
Dillon1375 Hit a bonus ball @ 12.58
Bot - 4 Chopped a ball @ 13.40
Bot - 4 Was eliminated @ 17.89
Bot - 1 Got a kill @ 17.89
Bot - 4 Got bonus balled @ 17.99
Bot - 1 Hit a bonus ball @ 17.99
Round Ended @ 18.16

Round #3 Recap Round length: 1:06 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 1 Swabs 1 Ran 283.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 223.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 276.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Dillon1375 Got 3 kills Took 0 bounces Fired 43 shots Reloads 1 Chops 0 Swabs 0 Ran 194.6 ft.

Round #3 Event log

Dillon1375 Got a kill @ 9.84
Bot - 5 Was eliminated @ 9.84
Bot - 5 Got bonus balled @ 10.00
Dillon1375 Hit a bonus ball @ 10.00
Dillon1375 Got a kill @ 19.88
Bot - 3 Was eliminated @ 19.88
Dillon1375 Hit a bonus ball @ 19.96
Bot - 3 Got bonus balled @ 19.96
Dillon1375 Hit a bonus bounce @ 20.06
Bot - 3 Got bonus bounced @ 20.06
Bot - 1 Got a kill @ 24.00
Dillon1375 Was eliminated @ 24.00
Bot - 1 Chopped a ball @ 30.92
Bot - 1 Swabbed @ 37.44
Bot - 4 Was eliminated @ 40.38
Bot - 1 Got a kill @ 40.38
Dillon1375 Took over bot @ 51.57
Dillon1375 Reloaded @ 53.98
Dillon1375 Got a kill @ 66.23
Bot - 1 Was eliminated @ 66.23
Bot - 1 Got bonus balled @ 66.40
Dillon1375 Hit a bonus ball @ 66.40
Round Ended @ 66.55

Round #4 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 187.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 214.3 ft.
Dillon1375 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 3.72
Bot - 2 Got a kill @ 3.72
Bot - 2 Chopped a ball @ 3.84
Bot - 3 Got a kill @ 9.25
Bot - 2 Was eliminated @ 9.25
Bot - 4 Got a kill @ 12.99
Bot - 5 Was eliminated @ 12.99
Bot - 5 Got bonus balled @ 13.28
Bot - 4 Hit a bonus ball @ 13.28
Bot - 3 Got a kill @ 17.55
Dillon1375 Was eliminated @ 17.55
Bot - 3 Hit a bonus ball @ 17.66
Dillon1375 Got bonus balled @ 17.66
Bot - 3 Was eliminated @ 17.91
Dillon1375 Got a kill @ 17.91
Bot - 3 Traded out @ 17.91
Dillon1375 Got the trade @ 17.91
Round Ended @ 18.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback