2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 TheGimpy 9 3 3 Un-ranked 21
#2 97 Bot - 5 4 3 1.3 N/A 0
#3 86 Bot - 4 1 2 0.5 N/A 0
#4 66 Bot - 1 1 3 0.3 N/A 0
#5 52 Bot - 3 2 4 0.5 N/A 0
#6 50 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #444269 (07-29-2020 @ 12:37am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
TheGimpy Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.91
Bot - 5 Got a kill @ 1.91
Bot - 3 Got a kill @ 5.15
Bot - 4 Was eliminated @ 5.15
Bot - 1 Hit a bonus ball @ 5.16
Bot - 4 Got bonus balled @ 5.16
Bot - 3 Got a kill @ 8.03
TheGimpy Was eliminated @ 8.03
Bot - 3 Hit a bonus ball @ 8.13
TheGimpy Got bonus balled @ 8.13
Bot - 3 Hit a bonus ball @ 8.28
TheGimpy Got bonus balled @ 8.28
Round Ended @ 8.31

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 142.1 ft.
TheGimpy Got 3 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 267.9 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 2.64
TheGimpy Chopped a ball @ 5.19
Bot - 3 Was eliminated @ 6.72
TheGimpy Got a kill @ 6.72
Bot - 5 Was eliminated @ 7.28
TheGimpy Got a kill @ 7.28
Bot - 5 Swabbed @ 7.48
Bot - 1 Was eliminated @ 9.72
TheGimpy Got a kill @ 9.72
Bot - 1 Got bonus balled @ 9.90
TheGimpy Hit a bonus ball @ 9.90
Round Ended @ 10.03

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 2 Swabs 1 Ran 173.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
TheGimpy Got 3 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 333.5 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 4.31
TheGimpy Was eliminated @ 5.60
Bot - 1 Got a kill @ 5.60
Bot - 5 Was eliminated @ 5.87
TheGimpy Got a kill @ 5.87
Bot - 5 Got bonus balled @ 5.97
TheGimpy Hit a bonus ball @ 5.97
TheGimpy Took over bot @ 8.68
Bot - 3 Swabbed @ 11.14
Bot - 1 Was eliminated @ 13.21
TheGimpy Got a kill @ 13.21
Bot - 3 Chopped a ball @ 13.97
Bot - 3 Was eliminated @ 16.10
TheGimpy Got a kill @ 16.10
Round Ended @ 16.53

Round #4 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 141.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
TheGimpy Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 101.1 ft.

Round #4 Event log

TheGimpy Bounced a player @ 1.32
Bot - 3 Took a bounce @ 1.32
Bot - 3 Was eliminated @ 1.39
TheGimpy Got a kill @ 1.39
TheGimpy Hit a bonus ball @ 1.54
Bot - 3 Got bonus balled @ 1.54
Bot - 3 Got bonus balled @ 1.59
TheGimpy Hit a bonus ball @ 1.59
Bot - 2 Was eliminated @ 1.67
Bot - 5 Got a kill @ 1.67
Bot - 4 Was eliminated @ 3.11
Bot - 5 Got a kill @ 3.11
Bot - 1 Chopped a ball @ 3.23
Bot - 5 Hit a bonus ball @ 3.25
Bot - 4 Got bonus balled @ 3.25
Bot - 5 Hit a bonus ball @ 3.36
Bot - 4 Got bonus balled @ 3.36
Bot - 5 Got a kill @ 5.57
TheGimpy Was eliminated @ 5.57
Round Ended @ 6.00

Round #5 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
TheGimpy Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.37
TheGimpy Got a kill @ 1.37
Bot - 1 Was eliminated @ 4.14
Bot - 4 Got a kill @ 4.14
Bot - 1 Got bonus balled @ 4.27
Bot - 4 Hit a bonus ball @ 4.27
Bot - 5 Was eliminated @ 5.87
TheGimpy Got a kill @ 5.87
Round Ended @ 6.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback