2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 177 Buckethead 8 0 8 Un-ranked 109
#2 47 Bouncyelf 0 3 0 Un-ranked 5
#3 35 Bot - 2 1 0 1 N/A 0
#4 16 Bot - 1 1 2 0.5 N/A 0
#5 15 Bot - 3 1 3 0.3 N/A 0
#6 13 Anon-1200 1 4 0.2 Un-ranked 2
Campaign

2D Paintball Match Log #442139 (07-16-2020 @ 02:13pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Anon-1200 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bouncyelf Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Buckethead Got 3 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 59.7 ft.

Round #1 Event log

Anon-1200 Was eliminated @ 1.92
Buckethead Got a kill @ 1.92
Bot - 1 Was eliminated @ 6.10
Buckethead Got a kill @ 6.10
Bot - 1 Got bonus balled @ 6.28
Buckethead Hit a bonus ball @ 6.28
Bot - 3 Was eliminated @ 12.40
Buckethead Got a kill @ 12.40
Bot - 3 Got bonus balled @ 12.59
Bouncyelf Hit a bonus ball @ 12.59
Round Ended @ 12.72

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Anon-1200 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 37 ft.
Bouncyelf Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 245.7 ft.
Buckethead Got 2 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 109.2 ft.

Round #2 Event log

Bot - 3 Got a kill @ 2.32
Bouncyelf Was eliminated @ 2.32
Bot - 1 Was eliminated @ 3.20
Buckethead Got a kill @ 3.20
Bot - 1 Got bonus balled @ 3.30
Buckethead Hit a bonus ball @ 3.30
Bot - 2 Got a kill @ 4.37
Bot - 3 Was eliminated @ 4.37
Bouncyelf Took over bot @ 4.52
Bouncyelf Chopped a ball @ 11.33
Anon-1200 Got a kill @ 11.90
Bouncyelf Was eliminated @ 11.90
Anon-1200 Was eliminated @ 15.43
Buckethead Got a kill @ 15.43
Round Ended @ 15.85

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Anon-1200 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 127.8 ft.
Bouncyelf Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.
Buckethead Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 203.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.18
Buckethead Got a kill @ 1.18
Anon-1200 Chopped a ball @ 4.27
Anon-1200 Was eliminated @ 6.39
Buckethead Got a kill @ 6.39
Bot - 1 Got a kill @ 10.45
Bouncyelf Was eliminated @ 10.45
Bot - 1 Hit a bonus ball @ 10.58
Bouncyelf Got bonus balled @ 10.58
Anon-1200 Took over bot @ 10.91
Bouncyelf Took over bot @ 13.71
Anon-1200 Was eliminated @ 13.75
Buckethead Got a kill @ 13.75
Round Ended @ 14.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback