2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 GomesManuel 4 1 4 Un-ranked 10
#2 65 Bot - 1 4 3 1.3 N/A 0
#3 49 Bot - 5 2 1 2 N/A 0
#4 47 chrispydct 2 1 2 Un-ranked 20
#5 35 Bot - 4 3 2 1.5 N/A 0
#6 10 Bot - 2 1 4 0.2 N/A 0
#7 0 PitBoyKO 0 0 0 Un-ranked 4
#8 0 Anon-2518 0 0 0 Un-ranked 2
#9 0 Bot - 3 0 4 0 N/A 0
Campaign

2D Paintball Match Log #441918 (07-15-2020 @ 12:25pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

PitBoyKO Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-2518 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 119.9 ft.
chrispydct Got 2 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
GomesManuel Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.

Round #1 Event log

Bot - 4 Took over bot @ 2.12
GomesManuel Got a kill @ 6.09
Bot - 2 Was eliminated @ 6.09
GomesManuel Hit a bonus ball @ 6.29
Bot - 2 Got bonus balled @ 6.29
Bot - 3 Was eliminated @ 9.10
chrispydct Got a kill @ 9.10
Bot - 3 Got bonus balled @ 9.19
chrispydct Hit a bonus ball @ 9.19
Bot - 1 Was eliminated @ 10.80
Bot - 4 Got a kill @ 10.80
Bot - 4 Hit a bonus ball @ 10.93
Bot - 1 Got bonus balled @ 10.93
Bot - 4 Was eliminated @ 12.75
chrispydct Got a kill @ 12.75
Bot - 4 Got bonus balled @ 12.81
chrispydct Hit a bonus ball @ 12.81
Round Ended @ 13.01

Round #2 Recap Round length: 0:21 / Team Red Scored

chrispydct Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 201.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
GomesManuel Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.40
Bot - 2 Was eliminated @ 6.40
GomesManuel Got a kill @ 7.83
Bot - 3 Was eliminated @ 7.83
chrispydct Was eliminated @ 14.32
Bot - 4 Got a kill @ 14.32
Bot - 4 Hit a bonus ball @ 14.45
chrispydct Got bonus balled @ 14.45
Bot - 1 Was eliminated @ 16.53
Bot - 4 Got a kill @ 16.53
Bot - 4 Was eliminated @ 21.72
GomesManuel Got a kill @ 21.72
Bot - 5 Took over bot @ 21.80
Bot - 4 Got bonus balled @ 21.82
GomesManuel Hit a bonus ball @ 21.82
Bot - 4 Got bonus balled @ 21.90
GomesManuel Hit a bonus ball @ 21.90
Round Ended @ 21.95

Round #3 Recap Round length: 0:43 / Round Draw!

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 221 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 270.4 ft.
PitBoyKO Got 2 kills Took 0 bounces Fired 156 shots Reloads 1 Chops 1 Swabs 1 Ran 233.8 ft.
GomesManuel Got 0 kills Took 0 bounces Fired 257 shots Reloads 1 Chops 1 Swabs 1 Ran 102.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 7.55
Bot - 2 Was eliminated @ 7.55
Bot - 1 Was eliminated @ 8.14
Bot - 2 Got a kill @ 8.14
Bot - 1 Traded out @ 8.14
Bot - 2 Got the trade @ 8.14
GomesManuel Chopped a ball @ 9.16
GomesManuel Swabbed @ 16.03
PitBoyKO Chopped a ball @ 18.14
PitBoyKO Swabbed @ 20.37
PitBoyKO Reloaded @ 21.88
GomesManuel Reloaded @ 30.96
Bot - 3 Was eliminated @ 36.12
Bot - 5 Got a kill @ 36.12
Bot - 5 Hit a bonus ball @ 36.27
Bot - 3 Got bonus balled @ 36.27
GomesManuel Was eliminated @ 37.82
PitBoyKO Got a kill @ 37.82
Bot - 5 Was eliminated @ 43.49
PitBoyKO Got a kill @ 43.49
PitBoyKO Was eliminated @ 43.80
Bot - 5 Got a kill @ 43.80
PitBoyKO Traded out @ 43.80
Bot - 5 Got the trade @ 43.80
Round Ended @ 43.92

Round #4 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 213 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 220.2 ft.
PitBoyKO Got 0 kills Took 0 bounces Fired 162 shots Reloads 1 Chops 1 Swabs 0 Ran 109.6 ft.
GomesManuel Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.

Round #4 Event log

Bot - 1 Got a kill @ 2.37
Bot - 3 Was eliminated @ 2.37
Bot - 1 Got a kill @ 6.02
Bot - 2 Was eliminated @ 6.02
PitBoyKO Chopped a ball @ 9.38
PitBoyKO Reloaded @ 18.04
Bot - 1 Chopped a ball @ 18.41
PitBoyKO Was eliminated @ 21.97
GomesManuel Got a kill @ 21.97
Round Ended @ 22.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback