2D Paintball
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D3 - Novice 3v3 👀

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 koolhawk 3 0 3 Un-ranked 0
#2 0 pquick 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #44186 (04-06-2016 @ 07:16am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

pquick Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
koolhawk Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 254.6 ft.

Round #1 Event log

pquick Took a bounce @ 8.66
koolhawk Bounced a player @ 8.66
pquick Was eliminated @ 8.74
koolhawk Got a kill @ 8.74

Round #2 Recap Round length: 0:08 / Team Blue Scored

pquick Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 226.3 ft.
koolhawk Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 209.7 ft.

Round #2 Event log

pquick Was eliminated @ 8.05
koolhawk Got a kill @ 8.05
pquick Got bonus balled @ 8.15
koolhawk Hit a bonus ball @ 8.15

Round #3 Recap Round length: 0:16 / Team Blue Scored

pquick Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 246.3 ft.
koolhawk Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 391.9 ft.

Round #3 Event log

pquick Took a bounce @ 6.32
koolhawk Bounced a player @ 6.32
pquick Was eliminated @ 16.26
koolhawk Got a kill @ 16.26
pquick Got bonus balled @ 16.61
koolhawk Hit a bonus ball @ 16.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback