2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 Bot - 5 4 1 4 N/A 0
#2 86 Bot - 3 3 1 3 N/A 0
#3 66 Bot - 1 1 1 1 N/A 0
#4 46 Bot - 2 2 2 1 N/A 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 0 gLo0mY 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #441823 (07-15-2020 @ 04:09am)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 192.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 253 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
gLo0mY Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 2.45
Bot - 3 Got a kill @ 2.45
Bot - 4 Got bonus balled @ 2.73
Bot - 3 Hit a bonus ball @ 2.73
Bot - 2 Got a kill @ 5.21
Bot - 5 Was eliminated @ 5.21
Bot - 5 Got a kill @ 5.33
Bot - 2 Was eliminated @ 5.33
Bot - 5 Got the trade @ 5.33
Bot - 2 Traded out @ 5.33
Bot - 5 Got bonus balled @ 5.34
Bot - 2 Hit a bonus ball @ 5.34
Bot - 2 Got bonus balled @ 5.48
Bot - 1 Hit a bonus ball @ 5.48
Bot - 5 Hit a bonus ball @ 5.49
Bot - 2 Got bonus balled @ 5.49
Bot - 1 Chopped a ball @ 26.38
gLo0mY Was eliminated @ 31.51
Bot - 3 Got a kill @ 31.51
Bot - 1 Swabbed @ 31.80
Round Ended @ 31.94

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.
gLo0mY Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.90
Bot - 5 Got a kill @ 3.90
Bot - 5 Hit a bonus bounce @ 4.03
Bot - 4 Got bonus bounced @ 4.03
Bot - 1 Got a kill @ 9.90
gLo0mY Was eliminated @ 9.90
Bot - 2 Was eliminated @ 13.25
Bot - 5 Got a kill @ 13.25
Round Ended @ 13.68

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 387.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 320.5 ft.
gLo0mY Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 3 Got a kill @ 5.86
Bot - 4 Was eliminated @ 5.86
Bot - 3 Was eliminated @ 6.13
Bot - 4 Got a kill @ 6.13
Bot - 3 Traded out @ 6.13
Bot - 4 Got the trade @ 6.13
Bot - 5 Got a kill @ 8.31
gLo0mY Was eliminated @ 8.31
Bot - 5 Hit a bonus ball @ 8.44
gLo0mY Got bonus balled @ 8.44
Bot - 1 Was eliminated @ 9.28
Bot - 2 Got a kill @ 9.28
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback