2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D3 - Novice 3v3 👀

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 Ampharos 5 3 1.6 Un-ranked 0
#2 65 Bot - 2 3 5 0.6 N/A 0
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #44128 (04-05-2016 @ 07:13pm)

Round #1 Recap Round length: 0:00 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Ampharos Got 1 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 19.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 115 ft.

Round #1 Event log

Ampharos Got a kill @ 0.53
Bot - 2 Was eliminated @ 0.53
Ampharos Hit a bonus ball @ 0.63
Bot - 2 Got bonus balled @ 0.63
Ampharos Took a bounce @ 0.73
Bot - 2 Bounced a player @ 0.73
Ampharos Was eliminated @ 0.74
Bot - 2 Got a kill @ 0.74

Round #2 Recap Round length: 0:02 / Team Red Scored

Ampharos Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.

Round #2 Event log

Ampharos Got a kill @ 2.66
Bot - 2 Was eliminated @ 2.66
Ampharos Hit a bonus ball @ 2.86
Bot - 2 Got bonus balled @ 2.86

Round #3 Recap Round length: 0:09 / Team Blue Scored

Ampharos Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 54.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.

Round #3 Event log

Ampharos Took a bounce @ 9.56
Bot - 2 Bounced a player @ 9.56
Ampharos Was eliminated @ 9.68
Bot - 2 Got a kill @ 9.68
Bot - 2 Hit a bonus bounce @ 9.76
Ampharos Got bonus bounced @ 9.76
Ampharos Got bonus balled @ 9.81
Bot - 2 Hit a bonus ball @ 9.81
Ampharos Got bonus balled @ 9.91
Bot - 2 Hit a bonus ball @ 9.91

Round #4 Recap Round length: 0:06 / Round Draw!

Ampharos Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 152 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.

Round #4 Event log

Ampharos Chopped a ball @ 4.68
Ampharos Got a kill @ 6.46
Bot - 2 Was eliminated @ 6.46
Ampharos Was eliminated @ 6.59
Bot - 2 Got a kill @ 6.59
Ampharos Got bonus balled @ 6.66
Bot - 2 Hit a bonus ball @ 6.66
Ampharos Hit a bonus ball @ 6.66
Bot - 2 Got bonus balled @ 6.66
Ampharos Got bonus balled @ 6.74
Bot - 2 Hit a bonus ball @ 6.74

Round #5 Recap Round length: 0:01 / Team Red Scored

Ampharos Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 108.3 ft.

Round #5 Event log

Ampharos Got a kill @ 1.31
Bot - 2 Was eliminated @ 1.31

Round #6 Recap Round length: 0:02 / Team Red Scored

Ampharos Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 71.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 115.4 ft.

Round #6 Event log

Ampharos Got a kill @ 2.25
Bot - 2 Was eliminated @ 2.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback