2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 armeman45 4 0 4 Un-ranked 7
#2 100 Bot - 2 2 0 2 N/A 0
#3 60 Anon-1873 3 2 1.5 Un-ranked 1
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 12 Perschilli_2 1 5 0.2 Un-ranked 13
#6 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #440062 (06-29-2020 @ 05:58pm)

Round #1 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Anon-1873 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 98.4 ft.
Perschilli_2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 20 ft.
armeman45 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 83.8 ft.

Round #1 Event log

Perschilli_2 Was eliminated @ 0.78
armeman45 Got a kill @ 0.78
Perschilli_2 Got bonus balled @ 0.84
armeman45 Hit a bonus ball @ 0.84
Bot - 1 Got a kill @ 4.49
Anon-1873 Was eliminated @ 4.49
Perschilli_2 Took over bot @ 4.57
Bot - 1 Was eliminated @ 4.84
Bot - 1 Traded out @ 4.84
Anon-1873 Got the trade @ 4.84
Anon-1873 Got a kill @ 4.84
Perschilli_2 Was eliminated @ 6.47
armeman45 Got a kill @ 6.47
Round Ended @ 6.89

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Anon-1873 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 353.4 ft.
Perschilli_2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 98.5 ft.
armeman45 Got 0 kills Took 0 bounces Fired 138 shots Reloads 1 Chops 0 Swabs 0 Ran 145.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 5.57
Bot - 2 Got a kill @ 5.57
Bot - 3 Was eliminated @ 7.81
Anon-1873 Got a kill @ 7.81
Bot - 3 Got bonus balled @ 7.88
armeman45 Hit a bonus ball @ 7.88
armeman45 Reloaded @ 8.68
Bot - 2 Got a kill @ 15.46
Perschilli_2 Was eliminated @ 15.46
Round Ended @ 15.88

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Anon-1873 Got 1 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 252 ft.
Perschilli_2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 110.1 ft.
armeman45 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 138.6 ft.

Round #3 Event log

armeman45 Chopped a ball @ 0.40
Perschilli_2 Was eliminated @ 0.64
armeman45 Got a kill @ 0.64
Bot - 1 Was eliminated @ 1.34
armeman45 Got a kill @ 1.34
Perschilli_2 Took over bot @ 2.72
Anon-1873 Was eliminated @ 7.68
Perschilli_2 Got a kill @ 7.68
Anon-1873 Got a kill @ 7.92
Perschilli_2 Was eliminated @ 7.92
Anon-1873 Got the trade @ 7.92
Perschilli_2 Traded out @ 7.92
Anon-1873 Got bonus balled @ 7.96
Perschilli_2 Hit a bonus ball @ 7.96
Round Ended @ 8.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback