2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Anon-8290 3 0 3 Un-ranked 0
#2 102 WillyWumbo 4 1 4 Un-ranked 10
#3 101 Bot - 2 2 0 2 N/A 0
#4 13 Anon-9438 1 4 0.2 Un-ranked 0
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #438144 (06-14-2020 @ 10:15pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

WillyWumbo Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Anon-8290 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 240.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 174.2 ft.
Anon-9438 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 8.84
Anon-8290 Got a kill @ 8.84
Bot - 2 Chopped a ball @ 9.01
WillyWumbo Got a kill @ 9.40
Bot - 3 Was eliminated @ 9.40
WillyWumbo Hit a bonus ball @ 9.50
Bot - 3 Got bonus balled @ 9.50
Bot - 2 Got a kill @ 11.19
Anon-9438 Was eliminated @ 11.19
Bot - 2 Hit a bonus ball @ 11.33
Anon-9438 Got bonus balled @ 11.33
Round Ended @ 11.49

Round #2 Recap Round length: 0:06 / Team Red Scored

WillyWumbo Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 156.1 ft.
Anon-8290 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 57.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Anon-9438 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.29
Bot - 2 Got a kill @ 3.03
Bot - 3 Was eliminated @ 3.03
WillyWumbo Was eliminated @ 5.44
Anon-9438 Got a kill @ 5.44
WillyWumbo Got a kill @ 5.70
Anon-9438 Was eliminated @ 5.70
WillyWumbo Got the trade @ 5.70
Anon-9438 Traded out @ 5.70
Bot - 1 Was eliminated @ 6.21
Anon-8290 Got a kill @ 6.21
Bot - 1 Got bonus balled @ 6.38
Anon-8290 Hit a bonus ball @ 6.38
Round Ended @ 6.53

Round #3 Recap Round length: 0:15 / Team Red Scored

WillyWumbo Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 154.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Anon-8290 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 264.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Anon-9438 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.

Round #3 Event log

Anon-8290 Got a kill @ 3.81
Anon-9438 Was eliminated @ 3.81
WillyWumbo Chopped a ball @ 4.36
WillyWumbo Bounced a player @ 8.20
Bot - 3 Took a bounce @ 8.20
WillyWumbo Got a kill @ 8.36
Bot - 3 Was eliminated @ 8.36
Anon-9438 Took over bot @ 14.35
WillyWumbo Got a kill @ 15.61
Anon-9438 Was eliminated @ 15.61
WillyWumbo Hit a bonus ball @ 15.86
Anon-9438 Got bonus balled @ 15.86
Round Ended @ 15.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback