2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 littleshooter 7 4 1.7 Un-ranked 22
#2 77 Randomguy 4 5 0.8 Un-ranked 9
#3 62 Bot - 1 3 2 1.5 N/A 0
#4 40 Bot - 3 1 2 0.5 N/A 0
#5 36 Bot - 4 3 4 0.7 N/A 0
#6 10 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #437348 (06-08-2020 @ 06:01pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 221.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Randomguy Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
littleshooter Got 3 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 223.7 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 4.12
Bot - 2 Was eliminated @ 6.40
littleshooter Got a kill @ 6.40
Bot - 2 Got bonus balled @ 6.47
littleshooter Hit a bonus ball @ 6.47
Bot - 4 Was eliminated @ 6.92
littleshooter Got a kill @ 6.92
Bot - 4 Got bonus balled @ 7.03
littleshooter Hit a bonus ball @ 7.03
Bot - 4 Got bonus balled @ 7.10
littleshooter Hit a bonus ball @ 7.10
Bot - 1 Swabbed @ 7.70
Randomguy Got a kill @ 9.22
Bot - 3 Was eliminated @ 9.22
littleshooter Was eliminated @ 18.60
Randomguy Got a kill @ 18.60
Randomguy Was eliminated @ 18.61
littleshooter Got a kill @ 18.61
Randomguy Traded out @ 18.61
littleshooter Got the trade @ 18.61
Randomguy Got bonus balled @ 18.68
littleshooter Hit a bonus ball @ 18.68
Round Ended @ 18.88

Round #2 Recap Round length: 1:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 146.7 ft.
Randomguy Got 2 kills Took 0 bounces Fired 45 shots Reloads 1 Chops 1 Swabs 1 Ran 523.1 ft.
littleshooter Got 1 kills Took 0 bounces Fired 217 shots Reloads 1 Chops 1 Swabs 1 Ran 358.7 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 4.18
Bot - 4 Got a kill @ 5.00
littleshooter Was eliminated @ 5.00
littleshooter Got a kill @ 5.61
Bot - 4 Was eliminated @ 5.61
Bot - 4 Traded out @ 5.61
littleshooter Got the trade @ 5.61
littleshooter Took over bot @ 7.16
Randomguy Chopped a ball @ 16.34
littleshooter Was eliminated @ 17.53
Randomguy Got a kill @ 17.53
Bot - 1 Got a kill @ 18.83
Randomguy Was eliminated @ 18.83
Randomguy Got bonus balled @ 19.18
Bot - 1 Hit a bonus ball @ 19.18
littleshooter Took over bot @ 19.41
Randomguy Took over bot @ 22.84
littleshooter Chopped a ball @ 32.73
littleshooter Swabbed @ 33.76
littleshooter Reloaded @ 47.76
Randomguy Swabbed @ 53.33
Randomguy Reloaded @ 55.48
littleshooter Was eliminated @ 60.83
Randomguy Got a kill @ 60.83
Round Ended @ 61.26

Round #3 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 172 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 148.2 ft.
Randomguy Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 225.9 ft.
littleshooter Got 2 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 319.3 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 2.61
Bot - 4 Was eliminated @ 3.43
littleshooter Got a kill @ 3.43
Bot - 4 Got bonus bounced @ 3.50
littleshooter Hit a bonus bounce @ 3.50
Bot - 4 Got bonus balled @ 3.69
littleshooter Hit a bonus ball @ 3.69
Bot - 1 Was eliminated @ 13.96
Bot - 2 Got a kill @ 13.96
Bot - 3 Got a kill @ 17.49
Randomguy Was eliminated @ 17.49
Randomguy Took over bot @ 19.59
Randomguy Was eliminated @ 40.56
littleshooter Got a kill @ 40.56
Round Ended @ 40.99

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 158.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Randomguy Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
littleshooter Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 50.8 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 2.67
Bot - 1 Got a kill @ 2.67
Bot - 2 Was eliminated @ 2.67
Bot - 4 Got a kill @ 6.01
Bot - 3 Was eliminated @ 6.01
littleshooter Got a kill @ 7.16
Randomguy Was eliminated @ 7.16
Bot - 4 Was eliminated @ 8.08
Bot - 1 Got a kill @ 8.08
Bot - 1 Was eliminated @ 8.18
Bot - 4 Got a kill @ 8.18
Bot - 1 Traded out @ 8.18
Bot - 4 Got the trade @ 8.18
Bot - 4 Got bonus balled @ 8.22
Bot - 1 Hit a bonus ball @ 8.22
Bot - 1 Got bonus balled @ 8.32
Bot - 4 Hit a bonus ball @ 8.32
Bot - 1 Swabbed @ 8.33
Round Ended @ 8.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback