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D5 - Rookie 3v3

3 Man Classic by Dietrich151
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 Buckethead 6 1 6 Un-ranked 106
#2 66 Bot - 1 1 2 0.5 N/A 0
#3 62 Bot - 4 3 2 1.5 N/A 0
#4 51 Bot - 2 2 3 0.6 N/A 0
#5 51 littleshooter 3 5 0.6 Un-ranked 19
#6 25 bigboy22 0 2 0 Un-ranked 3
#7 0 Buckethead 0 0 0 Un-ranked 106
#8 0 Bot - 3 0 0 0 N/A 0
#9 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #434459 (05-22-2020 @ 04:09pm)

Round #1 Recap Round length: 0:38 / Team Blue Scored

Buckethead Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 2 bounces Fired 140 shots Reloads 0 Chops 1 Swabs 1 Ran 206.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Buckethead Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.
littleshooter Got 1 kills Took 0 bounces Fired 176 shots Reloads 0 Chops 1 Swabs 1 Ran 162.3 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 72.6 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.81
bigboy22 Was eliminated @ 1.01
Buckethead Got a kill @ 1.01
Bot - 2 Got a kill @ 1.59
Bot - 4 Was eliminated @ 1.59
Bot - 2 Was eliminated @ 1.72
littleshooter Got a kill @ 1.72
Bot - 2 Hit a bonus ball @ 1.72
Bot - 4 Got bonus balled @ 1.72
littleshooter Chopped a ball @ 3.73
littleshooter Swabbed @ 6.16
Bot - 1 Swabbed @ 7.04
Bot - 1 Took a bounce @ 37.88
littleshooter Bounced a player @ 37.88
Bot - 1 Got a kill @ 37.93
littleshooter Was eliminated @ 37.93
Bot - 1 Hit a bonus ball @ 38.00
littleshooter Got bonus balled @ 38.00
littleshooter Bounced a player @ 38.16
Bot - 1 Took a bounce @ 38.16
Round Ended @ 38.20

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 190.8 ft.
Buckethead Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 48.5 ft.
littleshooter Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 2 Swabs 1 Ran 88.4 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 23.8 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.72
Bot - 4 Got a kill @ 1.72
Buckethead Chopped a ball @ 5.26
Buckethead Swabbed @ 6.84
littleshooter Chopped a ball @ 13.47
littleshooter Swabbed @ 14.53
Bot - 4 Bounced a player @ 17.19
Buckethead Took a bounce @ 17.19
Bot - 4 Got a kill @ 17.21
Buckethead Was eliminated @ 17.21
littleshooter Chopped a ball @ 17.33
Bot - 4 Hit a bonus ball @ 17.43
Buckethead Got bonus balled @ 17.43
Bot - 2 Was eliminated @ 17.64
littleshooter Got a kill @ 17.64
Round Ended @ 18.07

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 145.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Buckethead Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
littleshooter Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 48.8 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 114.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.44
bigboy22 Was eliminated @ 1.44
Buckethead Bounced a player @ 6.40
littleshooter Took a bounce @ 6.40
Buckethead Got a kill @ 6.48
littleshooter Was eliminated @ 6.48
Buckethead Hit a bonus ball @ 6.53
littleshooter Got bonus balled @ 6.53
Buckethead Hit a bonus ball @ 6.63
littleshooter Got bonus balled @ 6.63
Bot - 2 Chopped a ball @ 8.76
Bot - 4 Was eliminated @ 9.02
Buckethead Got a kill @ 9.02
Round Ended @ 9.45

Round #4 Recap Round length: 0:44 / Team Blue Scored

bigboy22 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Buckethead Got 3 kills Took 0 bounces Fired 147 shots Reloads 1 Chops 0 Swabs 0 Ran 213.8 ft.
littleshooter Got 1 kills Took 0 bounces Fired 214 shots Reloads 1 Chops 0 Swabs 0 Ran 292.6 ft.

Round #4 Event log

Bot - 3 Took over bot @ 2.04
Bot - 2 Was eliminated @ 6.73
littleshooter Got a kill @ 6.73
Bot - 1 Was eliminated @ 13.42
Bot - 4 Got a kill @ 13.42
Bot - 1 Got bonus balled @ 13.60
Bot - 4 Hit a bonus ball @ 13.60
Buckethead Got a kill @ 16.68
littleshooter Was eliminated @ 16.68
littleshooter Took over bot @ 18.66
Buckethead Got a kill @ 24.41
littleshooter Was eliminated @ 24.41
littleshooter Took over bot @ 26.21
Buckethead Reloaded @ 29.97
littleshooter Reloaded @ 30.90
littleshooter Was eliminated @ 44.22
Buckethead Got a kill @ 44.22
Round Ended @ 44.65

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback