2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 184 Buckethead 8 1 8 Un-ranked 106
#2 106 littleshooter 3 3 1 Un-ranked 19
#3 75 bigboy22 4 6 0.6 Un-ranked 3
#4 25 Bot - 2 0 1 0 N/A 0
#5 15 Bot - 3 1 2 0.5 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #434457 (05-22-2020 @ 04:05pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 166.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Buckethead Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 76.7 ft.
littleshooter Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 199.3 ft.

Round #1 Event log

Buckethead Chopped a ball @ 1.31
littleshooter Got a kill @ 3.22
Bot - 3 Was eliminated @ 3.22
Bot - 3 Got a kill @ 3.79
littleshooter Was eliminated @ 3.79
Bot - 3 Got the trade @ 3.79
littleshooter Traded out @ 3.79
Bot - 2 Chopped a ball @ 3.90
Buckethead Swabbed @ 4.18
littleshooter Took over bot @ 6.05
Bot - 1 Was eliminated @ 7.69
Buckethead Got a kill @ 7.69
Buckethead Hit a bonus ball @ 7.79
Bot - 1 Got bonus balled @ 7.79
bigboy22 Was eliminated @ 9.79
littleshooter Got a kill @ 9.79
Round Ended @ 10.21

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 157.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Buckethead Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 61.5 ft.
littleshooter Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 128.6 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.76
littleshooter Got a kill @ 0.76
Bot - 1 Was eliminated @ 1.11
Buckethead Got a kill @ 1.11
Bot - 2 Chopped a ball @ 4.58
Buckethead Got a kill @ 9.11
bigboy22 Was eliminated @ 9.11
Round Ended @ 9.54

Round #3 Recap Round length: 0:43 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 196.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 199.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
Buckethead Got 2 kills Took 0 bounces Fired 112 shots Reloads 1 Chops 0 Swabs 0 Ran 185.1 ft.
littleshooter Got 0 kills Took 2 bounces Fired 125 shots Reloads 1 Chops 1 Swabs 1 Ran 223.5 ft.
bigboy22 Got 3 kills Took 0 bounces Fired 171 shots Reloads 1 Chops 0 Swabs 0 Ran 619.3 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.16
Bot - 1 Chopped a ball @ 1.30
littleshooter Chopped a ball @ 5.50
Bot - 1 Swabbed @ 7.22
Bot - 2 Swabbed @ 7.29
bigboy22 Was eliminated @ 7.79
Buckethead Got a kill @ 7.79
littleshooter Swabbed @ 7.93
bigboy22 Got bonus balled @ 7.93
Buckethead Hit a bonus ball @ 7.93
bigboy22 Took over bot @ 10.25
bigboy22 Got a kill @ 14.09
littleshooter Was eliminated @ 14.09
littleshooter Took over bot @ 16.39
Buckethead Got a kill @ 17.45
Bot - 1 Was eliminated @ 17.45
Buckethead Hit a bonus bounce @ 17.61
Bot - 1 Got bonus bounced @ 17.61
Buckethead Reloaded @ 23.06
Buckethead Was eliminated @ 23.16
bigboy22 Got a kill @ 23.16
Buckethead Got bonus balled @ 23.50
bigboy22 Hit a bonus ball @ 23.50
littleshooter Reloaded @ 27.80
bigboy22 Reloaded @ 32.83
littleshooter Was eliminated @ 42.76
bigboy22 Got a kill @ 42.76
Round Ended @ 43.19

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Buckethead Got 3 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
littleshooter Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
bigboy22 Got 1 kills Took 2 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.23
bigboy22 Got a kill @ 1.23
bigboy22 Was eliminated @ 1.69
Buckethead Got a kill @ 1.69
Buckethead Hit a bonus bounce @ 1.91
bigboy22 Got bonus bounced @ 1.91
bigboy22 Took over bot @ 3.93
Buckethead Bounced a player @ 6.30
bigboy22 Took a bounce @ 6.30
bigboy22 Was eliminated @ 6.32
Buckethead Got a kill @ 6.32
bigboy22 Took over bot @ 8.34
bigboy22 Was eliminated @ 8.44
Buckethead Got a kill @ 8.44
Buckethead Hit a bonus ball @ 8.53
bigboy22 Got bonus balled @ 8.53
Buckethead Hit a bonus ball @ 8.65
bigboy22 Got bonus balled @ 8.65
Round Ended @ 8.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback