2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 carsonisabot 5 1 5 Un-ranked 1
#2 115 bigboy22 3 0 3 Un-ranked 2
#3 60 Bot - 1 1 0 1 N/A 0
#4 13 littleshooter 1 4 0.2 Un-ranked 18
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 bigshooter 0 3 0 Un-ranked 6
Campaign

2D Paintball Match Log #434326 (05-22-2020 @ 09:25am)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
carsonisabot Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 195.4 ft.
bigshooter Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 101.5 ft.
littleshooter Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 1 Ran 101.2 ft.
bigboy22 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 295.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.71
bigboy22 Got a kill @ 0.71
bigshooter Was eliminated @ 3.57
bigboy22 Got a kill @ 3.57
littleshooter Chopped a ball @ 12.16
littleshooter Swabbed @ 13.44
carsonisabot Got a kill @ 16.05
littleshooter Was eliminated @ 16.05
Round Ended @ 16.48

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 158.2 ft.
carsonisabot Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 310.7 ft.
bigshooter Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 97.7 ft.
littleshooter Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 72.5 ft.
bigboy22 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 274.9 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 4.77
carsonisabot Got a kill @ 10.62
littleshooter Was eliminated @ 10.62
Bot - 2 Swabbed @ 10.66
carsonisabot Was eliminated @ 11.00
littleshooter Got a kill @ 11.00
littleshooter Got the trade @ 11.00
carsonisabot Traded out @ 11.00
carsonisabot Took over bot @ 13.36
littleshooter Took over bot @ 14.06
littleshooter Was eliminated @ 16.66
bigboy22 Got a kill @ 16.66
carsonisabot Got a kill @ 18.57
bigshooter Was eliminated @ 18.57
bigshooter Got bonus balled @ 18.59
carsonisabot Hit a bonus ball @ 18.59
Round Ended @ 18.80

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
carsonisabot Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 231.3 ft.
bigshooter Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 101 ft.
littleshooter Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.
bigboy22 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 146.3 ft.

Round #3 Event log

bigboy22 Chopped a ball @ 0.79
carsonisabot Got a kill @ 5.60
littleshooter Was eliminated @ 5.60
Bot - 1 Got a kill @ 5.98
Bot - 2 Was eliminated @ 5.98
carsonisabot Got a kill @ 7.85
bigshooter Was eliminated @ 7.85
Round Ended @ 8.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback