2D Paintball
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D3 - Amateur 4v4

Gucci by nick7
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 181 Bot - 3 5 1 5 N/A 0
#2 172 Bot - 7 7 2 3.5 N/A 0
#3 148 Bot - 1 5 2 2.5 N/A 0
#4 95 Bot - 5 3 3 1 N/A 0
#5 42 Bot - 6 4 5 0.8 N/A 0
#6 22 Bot - 2 2 5 0.4 N/A 0
#7 12 Bot - 4 1 4 0.2 N/A 0
#8 8 SilverStrike 1 6 0.1 Un-ranked 2
Campaign

2D Paintball Match Log #434087 (05-20-2020 @ 06:45pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 163.7 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
SilverStrike Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.

Round #1 Event log

Bot - 6 Was eliminated @ 1.63
Bot - 7 Got a kill @ 1.63
Bot - 6 Got the trade @ 1.69
Bot - 6 Got a kill @ 1.69
Bot - 7 Was eliminated @ 1.69
Bot - 7 Traded out @ 1.69
Bot - 1 Got a kill @ 7.89
Bot - 2 Was eliminated @ 7.89
Bot - 5 Got a kill @ 9.66
SilverStrike Was eliminated @ 9.66
Bot - 4 Was eliminated @ 11.05
Bot - 5 Got a kill @ 11.05
Round Ended @ 11.48

Round #2 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 1 Ran 245.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 268.6 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 7 Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 261.6 ft.
SilverStrike Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 272 ft.

Round #2 Event log

Bot - 6 Was eliminated @ 1.55
Bot - 3 Got a kill @ 1.55
Bot - 4 Chopped a ball @ 4.78
Bot - 4 Swabbed @ 7.08
Bot - 1 Was eliminated @ 10.55
Bot - 2 Got a kill @ 10.55
Bot - 1 Got bonus balled @ 10.68
Bot - 2 Hit a bonus ball @ 10.68
Bot - 2 Hit a bonus ball @ 10.73
Bot - 1 Got bonus balled @ 10.73
Bot - 2 Was eliminated @ 10.75
Bot - 1 Got a kill @ 10.75
Bot - 2 Traded out @ 10.75
Bot - 1 Got the trade @ 10.75
Bot - 7 Got a kill @ 13.80
Bot - 4 Was eliminated @ 13.80
Bot - 3 Was eliminated @ 13.83
Bot - 4 Got a kill @ 13.83
Bot - 3 Got bonus balled @ 13.88
Bot - 4 Hit a bonus ball @ 13.88
Bot - 3 Got bonus balled @ 14.00
Bot - 4 Hit a bonus ball @ 14.00
Bot - 7 Got a kill @ 36.14
SilverStrike Was eliminated @ 36.14
Round Ended @ 36.57

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 154.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.
Bot - 6 Got 1 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
SilverStrike Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 97 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 2.35
Bot - 2 Bounced a player @ 2.37
Bot - 3 Took a bounce @ 2.37
Bot - 5 Got a kill @ 2.65
Bot - 4 Was eliminated @ 2.65
Bot - 2 Was eliminated @ 4.34
Bot - 3 Got a kill @ 4.34
Bot - 3 Bounced a player @ 4.63
Bot - 6 Took a bounce @ 4.63
Bot - 3 Swabbed @ 5.56
Bot - 6 Was eliminated @ 6.46
Bot - 7 Got a kill @ 6.46
Bot - 5 Was eliminated @ 6.83
Bot - 6 Got a kill @ 6.83
Bot - 3 Got a kill @ 8.00
SilverStrike Was eliminated @ 8.00
Bot - 7 Hit a bonus ball @ 8.18
SilverStrike Got bonus balled @ 8.18
Round Ended @ 8.32

Round #4 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 1 Swabs 1 Ran 299.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 239 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 235.2 ft.
SilverStrike Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 108.2 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.50
Bot - 2 Was eliminated @ 1.50
Bot - 5 Was eliminated @ 1.99
Bot - 2 Got a kill @ 1.99
Bot - 3 Got a kill @ 3.86
Bot - 4 Was eliminated @ 3.86
Bot - 3 Hit a bonus ball @ 3.87
Bot - 4 Got bonus balled @ 3.87
Bot - 6 Was eliminated @ 8.76
Bot - 7 Got a kill @ 8.76
Bot - 1 Chopped a ball @ 23.18
Bot - 1 Swabbed @ 28.87
Bot - 1 Got a kill @ 32.71
SilverStrike Was eliminated @ 32.71
Bot - 1 Hit a bonus ball @ 33.01
SilverStrike Got bonus balled @ 33.01
Round Ended @ 33.08

Round #5 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 187.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 6 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 7 Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 208.8 ft.
SilverStrike Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.

Round #5 Event log

SilverStrike Was eliminated @ 1.57
Bot - 3 Got a kill @ 1.57
Bot - 1 Hit a bonus ball @ 1.64
SilverStrike Got bonus balled @ 1.64
Bot - 5 Was eliminated @ 1.91
Bot - 6 Got a kill @ 1.91
SilverStrike Took over bot @ 3.50
Bot - 1 Was eliminated @ 3.77
Bot - 6 Got a kill @ 3.77
Bot - 1 Got a kill @ 3.81
Bot - 6 Was eliminated @ 3.81
Bot - 1 Got the trade @ 3.81
Bot - 6 Traded out @ 3.81
Bot - 1 Got bonus balled @ 3.86
Bot - 6 Hit a bonus ball @ 3.86
Bot - 1 Hit a bonus ball @ 3.91
Bot - 6 Got bonus balled @ 3.91
Bot - 1 Got bonus balled @ 3.97
Bot - 6 Hit a bonus ball @ 3.97
Bot - 7 Got a kill @ 11.90
SilverStrike Was eliminated @ 11.90
Bot - 7 Hit a bonus ball @ 11.98
SilverStrike Got bonus balled @ 11.98
Bot - 7 Was eliminated @ 12.23
SilverStrike Got a kill @ 12.23
Bot - 7 Traded out @ 12.23
SilverStrike Got the trade @ 12.23
Bot - 7 Got a kill @ 12.78
Bot - 2 Was eliminated @ 12.78
Round Ended @ 13.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback