2D Paintball
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1v1 - King of the Hill

PRO TOUR 1vs1 by fivestar
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 okidokeeboomer 5 4 1.2 Un-ranked 2
#2 91 PEAKSAUCER 4 5 0.8 Un-ranked 2
Campaign

2D Paintball Match Log #433578 (05-19-2020 @ 12:12am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

PEAKSAUCER Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
okidokeeboomer Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.

Round #1 Event log

PEAKSAUCER Was eliminated @ 8.91
okidokeeboomer Got a kill @ 8.91
Round Ended @ 9.34

Round #2 Recap Round length: 0:00 / Team Red Scored

PEAKSAUCER Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
okidokeeboomer Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 97 ft.

Round #2 Event log

PEAKSAUCER Got a kill @ 0.62
okidokeeboomer Was eliminated @ 0.62
PEAKSAUCER Hit a bonus bounce @ 0.82
okidokeeboomer Got bonus bounced @ 0.82
PEAKSAUCER Hit a bonus ball @ 0.84
okidokeeboomer Got bonus balled @ 0.84
Round Ended @ 0.96

Round #3 Recap Round length: 0:09 / Team Red Scored

PEAKSAUCER Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.
okidokeeboomer Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 191.4 ft.

Round #3 Event log

PEAKSAUCER Got a kill @ 9.23
okidokeeboomer Was eliminated @ 9.23
Round Ended @ 9.66

Round #4 Recap Round length: 0:10 / Team Blue Scored

PEAKSAUCER Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
okidokeeboomer Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 266.1 ft.

Round #4 Event log

PEAKSAUCER Was eliminated @ 10.17
okidokeeboomer Got a kill @ 10.17
Round Ended @ 10.60

Round #5 Recap Round length: 0:09 / Round Draw!

PEAKSAUCER Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.
okidokeeboomer Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 2 Swabs 0 Ran 248 ft.

Round #5 Event log

okidokeeboomer Chopped a ball @ 6.22
okidokeeboomer Chopped a ball @ 7.95
PEAKSAUCER Was eliminated @ 9.18
okidokeeboomer Got a kill @ 9.18
PEAKSAUCER Got a kill @ 9.53
PEAKSAUCER Got the trade @ 9.53
okidokeeboomer Traded out @ 9.53
okidokeeboomer Was eliminated @ 9.53
Round Ended @ 9.60

Round #6 Recap Round length: 0:03 / Round Draw!

PEAKSAUCER Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 78.3 ft.
okidokeeboomer Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.

Round #6 Event log

PEAKSAUCER Got a kill @ 3.43
okidokeeboomer Was eliminated @ 3.43
PEAKSAUCER Traded out @ 3.48
PEAKSAUCER Was eliminated @ 3.48
okidokeeboomer Got a kill @ 3.48
okidokeeboomer Got the trade @ 3.48
Round Ended @ 3.85

Round #7 Recap Round length: 0:11 / Team Blue Scored

PEAKSAUCER Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
okidokeeboomer Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 270.4 ft.

Round #7 Event log

PEAKSAUCER Was eliminated @ 11.34
okidokeeboomer Got a kill @ 11.34
Round Ended @ 11.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback