2D Paintball
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1v1 - King of the Hill

Iceberg by pongwon
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 lukkkeiyyy 3 0 3 Un-ranked 2
#2 0 Gaaard31 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #432165 (05-11-2020 @ 12:08pm)

Round #1 Recap Round length: 0:28 / Team Red Scored

Gaaard31 Got 0 kills Took 0 bounces Fired 111 shots Reloads 1 Chops 0 Swabs 0 Ran 229.4 ft.
lukkkeiyyy Got 1 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.

Round #1 Event log

Gaaard31 Bounced a player @ 4.93
lukkkeiyyy Took a bounce @ 4.93
Gaaard31 Reloaded @ 24.79
Gaaard31 Was eliminated @ 28.12
lukkkeiyyy Got a kill @ 28.12
Round Ended @ 28.54

Round #2 Recap Round length: 0:07 / Team Red Scored

Gaaard31 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 1 Ran 100.3 ft.
lukkkeiyyy Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.

Round #2 Event log

Gaaard31 Swabbed @ 1.22
Gaaard31 Was eliminated @ 6.94
lukkkeiyyy Got a kill @ 6.94
Round Ended @ 7.37

Round #3 Recap Round length: 0:09 / Team Red Scored

Gaaard31 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 119.2 ft.
lukkkeiyyy Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 157.9 ft.

Round #3 Event log

lukkkeiyyy Chopped a ball @ 7.58
Gaaard31 Was eliminated @ 9.05
lukkkeiyyy Got a kill @ 9.05
Round Ended @ 9.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback