2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 pchilders5673 7 5 1.4 Un-ranked 3
#2 82 Bot - 4 3 1 3 N/A 0
#3 50 Bot - 1 2 3 0.6 N/A 0
#4 37 Bot - 5 3 3 1 N/A 0
#5 30 Bot - 3 2 3 0.6 N/A 0
#6 13 SYG 1 2 0.5 Un-ranked 12
#7 10 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #431216 (05-06-2020 @ 04:26pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
pchilders5673 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 70 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.

Round #1 Event log

pchilders5673 Was eliminated @ 4.89
Bot - 3 Got a kill @ 4.89
Bot - 5 Hit a bonus ball @ 4.90
pchilders5673 Got bonus balled @ 4.90
Bot - 1 Was eliminated @ 4.97
Bot - 2 Got a kill @ 4.97
pchilders5673 Got bonus balled @ 5.05
Bot - 5 Hit a bonus ball @ 5.05
Bot - 3 Was eliminated @ 6.17
Bot - 4 Got a kill @ 6.17
Bot - 3 Got bonus balled @ 6.30
Bot - 4 Hit a bonus ball @ 6.30
pchilders5673 Took over bot @ 8.19
Bot - 4 Got a kill @ 8.21
Bot - 5 Was eliminated @ 8.21
Bot - 4 Hit a bonus ball @ 8.37
Bot - 5 Got bonus balled @ 8.37
Round Ended @ 8.52

Round #2 Recap Round length: 0:51 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 184 shots Reloads 1 Chops 1 Swabs 1 Ran 286.1 ft.
pchilders5673 Got 2 kills Took 1 bounces Fired 146 shots Reloads 0 Chops 1 Swabs 1 Ran 294.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 1 Ran 203.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.

Round #2 Event log

Bot - 5 Got a kill @ 2.53
Bot - 2 Was eliminated @ 2.53
Bot - 1 Bounced a player @ 3.30
pchilders5673 Took a bounce @ 3.30
pchilders5673 Was eliminated @ 3.94
Bot - 3 Got a kill @ 3.94
pchilders5673 Took over bot @ 6.23
Bot - 1 Chopped a ball @ 9.50
Bot - 3 Chopped a ball @ 18.56
Bot - 1 Swabbed @ 19.98
Bot - 3 Swabbed @ 23.46
pchilders5673 Got a kill @ 24.73
Bot - 3 Was eliminated @ 24.73
pchilders5673 Chopped a ball @ 25.07
pchilders5673 Swabbed @ 27.32
pchilders5673 Got a kill @ 34.42
Bot - 5 Was eliminated @ 34.42
Bot - 1 Reloaded @ 49.94
pchilders5673 Was eliminated @ 50.63
Bot - 1 Got a kill @ 50.63
Round Ended @ 51.06

Round #3 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
pchilders5673 Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 0 Ran 183.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 190.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 254.5 ft.

Round #3 Event log

Bot - 5 Got a kill @ 6.45
pchilders5673 Was eliminated @ 6.45
Bot - 1 Took a bounce @ 7.82
Bot - 4 Bounced a player @ 7.82
Bot - 4 Got a kill @ 7.84
Bot - 1 Was eliminated @ 7.84
pchilders5673 Took over bot @ 8.34
Bot - 4 Was eliminated @ 15.14
Bot - 5 Got a kill @ 15.14
Bot - 3 Chopped a ball @ 15.72
pchilders5673 Got a kill @ 27.20
Bot - 3 Was eliminated @ 27.20
pchilders5673 Hit a bonus bounce @ 27.38
Bot - 3 Got bonus bounced @ 27.38
pchilders5673 Chopped a ball @ 36.44
pchilders5673 Got a kill @ 38.81
Bot - 5 Was eliminated @ 38.81
Round Ended @ 39.23

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
pchilders5673 Got 3 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 209.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
SYG Got 1 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.

Round #4 Event log

Bot - 1 Bounced a player @ 1.45
Bot - 2 Took a bounce @ 1.45
Bot - 1 Got a kill @ 1.46
Bot - 2 Was eliminated @ 1.46
Bot - 1 Was eliminated @ 3.38
pchilders5673 Got a kill @ 3.38
pchilders5673 Bounced a player @ 3.47
SYG Took a bounce @ 3.47
Bot - 1 Got bonus balled @ 3.56
pchilders5673 Hit a bonus ball @ 3.56
SYG Was eliminated @ 4.47
pchilders5673 Got a kill @ 4.47
SYG Got bonus balled @ 4.58
pchilders5673 Hit a bonus ball @ 4.58
pchilders5673 Hit a bonus ball @ 4.68
SYG Got bonus balled @ 4.68
SYG Took over bot @ 5.94
SYG Got a kill @ 7.70
pchilders5673 Was eliminated @ 7.70
SYG Was eliminated @ 8.02
pchilders5673 Got the trade @ 8.02
SYG Traded out @ 8.02
pchilders5673 Got a kill @ 8.02
Round Ended @ 8.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback