2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 Angelmaker 7 1 7 Un-ranked 7
#2 60 Bot - 3 1 0 1 N/A 0
#3 35 Viper 1 2 0.5 Un-ranked 1
#4 31 Bot - 1 2 3 0.6 N/A 0
#5 15 Bot - 4 1 3 0.3 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #427763 (04-22-2020 @ 01:41am)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 162.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Angelmaker Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 1 Ran 95.3 ft.
Viper Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 109.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 6.94
Viper Was eliminated @ 6.94
Bot - 2 Was eliminated @ 7.56
Angelmaker Got a kill @ 7.56
Angelmaker Swabbed @ 8.06
Bot - 3 Got a kill @ 10.65
Bot - 4 Was eliminated @ 10.65
Angelmaker Bounced a player @ 14.55
Bot - 1 Took a bounce @ 14.55
Bot - 1 Was eliminated @ 14.64
Angelmaker Got a kill @ 14.64
Round Ended @ 15.06

Round #2 Recap Round length: 0:45 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 228.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 219.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 2 Swabs 0 Ran 240.1 ft.
Angelmaker Got 3 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 372 ft.
Viper Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #2 Event log

Bot - 1 Got a kill @ 7.77
Angelmaker Was eliminated @ 7.77
Bot - 1 Hit a bonus ball @ 8.05
Angelmaker Got bonus balled @ 8.05
Bot - 4 Got a kill @ 9.09
Viper Was eliminated @ 9.09
Angelmaker Took over bot @ 10.13
Angelmaker Got a kill @ 32.09
Bot - 1 Was eliminated @ 32.09
Bot - 1 Got bonus balled @ 32.19
Angelmaker Hit a bonus ball @ 32.19
Bot - 4 Chopped a ball @ 35.40
Bot - 2 Was eliminated @ 41.87
Angelmaker Got a kill @ 41.87
Angelmaker Hit a bonus ball @ 41.95
Bot - 2 Got bonus balled @ 41.95
Bot - 4 Chopped a ball @ 45.51
Bot - 4 Was eliminated @ 45.54
Angelmaker Got a kill @ 45.54
Round Ended @ 45.97

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Angelmaker Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 223.9 ft.
Viper Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 4.76
Angelmaker Got a kill @ 4.76
Bot - 2 Was eliminated @ 11.63
Angelmaker Got a kill @ 11.63
Bot - 2 Got bonus balled @ 11.99
Angelmaker Hit a bonus ball @ 11.99
Bot - 4 Was eliminated @ 15.11
Viper Got a kill @ 15.11
Round Ended @ 15.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback