2D Paintball
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3v3 Team Deathmatch

Get Some by shotsie
41 - 29
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 257 Knavery 22 15 1.4 Un-ranked 19
#2 166 Bot - 1 11 4 2.7 N/A 0
#3 142 Bot - 4 12 12 1 N/A 0
#4 113 DannyBoii 11 17 0.6 Un-ranked 1
#5 95 Bot - 3 7 10 0.7 N/A 0
#6 50 Bot - 2 6 11 0.5 N/A 0
Campaign

2D Paintball Match Log #426917 (04-18-2020 @ 09:15am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 373 shots Reloads 2 Chops 1 Swabs 1 Ran 292.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 44.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 34.5 ft.
DannyBoii Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 59.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 21.7 ft.
Knavery Got 3 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 181.4 ft.

Round #1 Event log

Bot - 1 Reloaded @ 145.74
Bot - 1 Chopped a ball @ 156.37
Bot - 1 Swabbed @ 162.72
Bot - 1 Reloaded @ 178.48
Bot - 2 Got a kill @ 184.78
Knavery Got a kill @ 185.31
Bot - 1 Got a kill @ 186.73
DannyBoii Was eliminated @ 186.73
Bot - 2 Was eliminated @ 187.98
Knavery Got a kill @ 187.98
Bot - 4 Was eliminated @ 189.10
Knavery Got a kill @ 189.10
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback