2D Paintball
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3v3 Team Deathmatch

3 Man Classic by Dietrich151
37 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 Knavery 16 10 1.6 Un-ranked 19
#2 131 Bot - 4 10 10 1 N/A 0
#3 130 Bot - 5 11 13 0.8 N/A 0
#4 127 Bot - 1 11 8 1.3 N/A 0
#5 115 Bot - 2 10 13 0.7 N/A 0
#6 92 Bot - 3 9 13 0.6 N/A 0
#7 0 Vossen96 0 0 0 Un-ranked 2
Campaign

2D Paintball Match Log #426915 (04-18-2020 @ 09:07am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Vossen96 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Vossen96 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 4.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 58.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 60.6 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 81.2 ft.
Knavery Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.2 ft.

Round #1 Event log

Bot - 5 Bounced a player @ 177.61
Bot - 5 Took a bounce @ 178.38
Bot - 1 Got a kill @ 182.90
Bot - 4 Chopped a ball @ 187.76
Bot - 3 Took a bounce @ 188.32
Bot - 4 Bounced a player @ 188.32
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback