2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 Bot - 3 4 2 2 N/A 0
#2 83 Bot - 1 2 2 1 N/A 0
#3 73 Bot - 5 3 3 1 N/A 0
#4 48 Bot - 4 2 1 2 N/A 0
#5 47 indigeness 3 8 0.3 Un-ranked 2
#6 46 Bot - 2 2 0 2 N/A 0
Campaign

2D Paintball Match Log #426790 (04-17-2020 @ 07:47pm)

Round #1 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 2 Swabs 2 Ran 236 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 185.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 223.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 0 Swabs 0 Ran 270.5 ft.
indigeness Got 2 kills Took 1 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 460.9 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.43
Bot - 1 Swabbed @ 6.44
Bot - 2 Chopped a ball @ 8.29
indigeness Got a kill @ 11.77
Bot - 3 Was eliminated @ 11.77
indigeness Traded out @ 11.84
indigeness Was eliminated @ 11.84
Bot - 3 Got a kill @ 11.84
Bot - 3 Got the trade @ 11.84
indigeness Got bonus balled @ 11.97
Bot - 3 Hit a bonus ball @ 11.97
indigeness Got bonus balled @ 12.10
Bot - 3 Hit a bonus ball @ 12.10
Bot - 1 Chopped a ball @ 12.64
indigeness Took over bot @ 13.79
Bot - 1 Swabbed @ 17.63
Bot - 5 Bounced a player @ 25.96
indigeness Took a bounce @ 25.96
Bot - 5 Got a kill @ 25.98
indigeness Was eliminated @ 25.98
indigeness Got a kill @ 26.15
Bot - 1 Was eliminated @ 26.15
Bot - 1 Hit a bonus ball @ 26.33
indigeness Got bonus balled @ 26.33
indigeness Took over bot @ 28.13
Bot - 5 Got a kill @ 36.74
indigeness Was eliminated @ 36.74
indigeness Got bonus balled @ 36.86
Bot - 5 Hit a bonus ball @ 36.86
indigeness Got bonus balled @ 37.00
Bot - 5 Hit a bonus ball @ 37.00
Round Ended @ 37.03

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 206.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 166.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 189.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 184.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
indigeness Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.83
Bot - 4 Got a kill @ 1.83
Bot - 1 Got a kill @ 8.20
indigeness Was eliminated @ 8.20
Bot - 1 Hit a bonus ball @ 8.31
indigeness Got bonus balled @ 8.31
Bot - 1 Hit a bonus ball @ 8.44
indigeness Got bonus balled @ 8.44
Bot - 2 Chopped a ball @ 9.07
indigeness Took over bot @ 11.62
indigeness Was eliminated @ 14.63
Bot - 3 Got a kill @ 14.63
indigeness Got bonus balled @ 14.75
Bot - 3 Hit a bonus ball @ 14.75
indigeness Took over bot @ 17.32
Bot - 3 Got a kill @ 19.62
indigeness Was eliminated @ 19.62
Round Ended @ 20.04

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
indigeness Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 108.5 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.34
Bot - 5 Was eliminated @ 2.34
Bot - 4 Hit a bonus ball @ 2.39
Bot - 5 Got bonus balled @ 2.39
Bot - 4 Hit a bonus ball @ 2.52
Bot - 5 Got bonus balled @ 2.52
Bot - 1 Was eliminated @ 4.20
Bot - 4 Got a kill @ 4.20
Bot - 1 Got bonus balled @ 4.55
Bot - 4 Hit a bonus ball @ 4.55
Bot - 2 Got a kill @ 6.18
Bot - 3 Was eliminated @ 6.18
Bot - 2 Hit a bonus ball @ 6.33
Bot - 3 Got bonus balled @ 6.33
Round Ended @ 6.48

Round #4 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 200.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 216.8 ft.
indigeness Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 121.1 ft.

Round #4 Event log

indigeness Chopped a ball @ 4.18
indigeness Was eliminated @ 6.90
Bot - 1 Got a kill @ 6.90
indigeness Took over bot @ 16.12
Bot - 4 Was eliminated @ 18.27
Bot - 3 Got a kill @ 18.27
Bot - 5 Was eliminated @ 21.08
indigeness Got a kill @ 21.08
Bot - 5 Got bonus balled @ 21.21
indigeness Hit a bonus ball @ 21.21
Bot - 5 Got the trade @ 21.21
indigeness Was eliminated @ 21.21
indigeness Traded out @ 21.21
Bot - 5 Got a kill @ 21.21
indigeness Got bonus balled @ 21.31
Bot - 5 Hit a bonus ball @ 21.31
Bot - 5 Got bonus balled @ 21.32
indigeness Hit a bonus ball @ 21.32
Round Ended @ 21.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback