2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 75 putridmeat 3 0 3 Un-ranked 2
#2 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #425832 (04-14-2020 @ 12:17pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
putridmeat Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 81 ft.

Round #1 Event log

putridmeat Chopped a ball @ 5.51
Bot - 1 Was eliminated @ 11.11
putridmeat Got a kill @ 11.11
Round Ended @ 11.55

Round #2 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
putridmeat Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 127.5 ft.

Round #2 Event log

putridmeat Chopped a ball @ 10.79
putridmeat Swabbed @ 21.87
Bot - 1 Was eliminated @ 27.81
putridmeat Got a kill @ 27.81
Round Ended @ 28.24

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
putridmeat Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 17.99
putridmeat Got a kill @ 17.99
Round Ended @ 18.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback