2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 4 5 1 5 N/A 0
#2 96 some_squeaker 2 0 2 Un-ranked 9
#3 95 Bot - 2 2 0 2 N/A 0
#4 12 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #425387 (04-12-2020 @ 11:30am)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 198.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 197.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 177.8 ft.
Bot - 4 Got 3 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 2 Swabs 0 Ran 153.7 ft.
some_squeaker Got 0 kills Took 1 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.

Round #1 Event log

some_squeaker Took a bounce @ 2.52
Bot - 5 Bounced a player @ 2.52
Bot - 5 Chopped a ball @ 3.97
Bot - 5 Chopped a ball @ 8.55
Bot - 4 Got a kill @ 9.41
Bot - 5 Was eliminated @ 9.41
Bot - 3 Was eliminated @ 17.30
Bot - 4 Got a kill @ 17.30
Bot - 3 Chopped a ball @ 17.45
Bot - 1 Bounced a player @ 20.75
Bot - 4 Took a bounce @ 20.75
Bot - 1 Was eliminated @ 20.85
Bot - 4 Got a kill @ 20.85
Bot - 1 Got a kill @ 20.88
Bot - 4 Was eliminated @ 20.88
Bot - 1 Got the trade @ 20.88
Bot - 4 Traded out @ 20.88
Bot - 4 Hit a bonus ball @ 21.00
Bot - 1 Got bonus balled @ 21.00
Bot - 4 Got bonus balled @ 21.01
Bot - 1 Hit a bonus ball @ 21.01
Round Ended @ 21.14

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 158 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 202.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
some_squeaker Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 96.4 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 2.15
Bot - 4 Bounced a player @ 2.15
Bot - 3 Chopped a ball @ 3.52
Bot - 2 Got a kill @ 5.09
Bot - 3 Was eliminated @ 5.09
Bot - 1 Was eliminated @ 11.60
Bot - 4 Got a kill @ 11.60
Bot - 5 Was eliminated @ 22.25
some_squeaker Got a kill @ 22.25
Round Ended @ 22.68

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
some_squeaker Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 34.2 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.68
some_squeaker Got a kill @ 1.68
Bot - 3 Got bonus balled @ 1.76
some_squeaker Hit a bonus ball @ 1.76
Bot - 1 Was eliminated @ 5.02
Bot - 2 Got a kill @ 5.02
Bot - 2 Chopped a ball @ 5.24
Bot - 4 Got a kill @ 7.34
Bot - 5 Was eliminated @ 7.34
Round Ended @ 7.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback