2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 175 busted-o-ring 7 1 7 Un-ranked 9
#2 60 Bot - 2 4 3 1.3 N/A 0
#3 46 Bot - 1 4 0 4 N/A 0
#4 44 maikel666 3 5 0.6 Un-ranked 3
#5 39 Bot - 3 1 2 0.5 N/A 0
#6 17 boogerkiing2 0 7 0 Un-ranked 3
#7 0 Anon-8163 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #424168 (04-08-2020 @ 09:08am)

Round #1 Recap Round length: 0:51 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
boogerkiing2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 274.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 1 Ran 183.7 ft.
Anon-8163 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
maikel666 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
busted-o-ring Got 3 kills Took 1 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 218.1 ft.
Anon-8163 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

boogerkiing2 Was eliminated @ 3.98
Bot - 2 Got a kill @ 3.98
boogerkiing2 Took over bot @ 7.59
Bot - 2 Chopped a ball @ 9.44
Bot - 2 Swabbed @ 17.79
Bot - 2 Was eliminated @ 24.17
busted-o-ring Got a kill @ 24.17
boogerkiing2 Was eliminated @ 25.41
maikel666 Got a kill @ 25.41
maikel666 Was eliminated @ 46.14
busted-o-ring Got a kill @ 46.14
maikel666 Bounced a player @ 46.50
busted-o-ring Took a bounce @ 46.50
Anon-8163 Was eliminated @ 51.47
busted-o-ring Got a kill @ 51.47
Round Ended @ 51.90

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
boogerkiing2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
maikel666 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
busted-o-ring Got 1 kills Took 1 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 0 Ran 54.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.65
Bot - 2 Was eliminated @ 1.65
boogerkiing2 Was eliminated @ 2.12
Bot - 3 Got a kill @ 2.12
Bot - 3 Hit a bonus ball @ 2.51
boogerkiing2 Got bonus balled @ 2.51
boogerkiing2 Took over bot @ 4.41
busted-o-ring Chopped a ball @ 7.00
boogerkiing2 Was eliminated @ 10.39
maikel666 Got a kill @ 10.39
boogerkiing2 Got bonus balled @ 10.55
maikel666 Hit a bonus ball @ 10.55
maikel666 Was eliminated @ 18.48
busted-o-ring Got a kill @ 18.48
maikel666 Got bonus balled @ 18.71
busted-o-ring Hit a bonus ball @ 18.71
maikel666 Bounced a player @ 18.92
busted-o-ring Took a bounce @ 18.92
busted-o-ring Was eliminated @ 19.00
maikel666 Got a kill @ 19.00
maikel666 Got the trade @ 19.00
busted-o-ring Traded out @ 19.00
Round Ended @ 19.43

Round #3 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
boogerkiing2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 273.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 199.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
maikel666 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
busted-o-ring Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 90.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 8.82
Bot - 3 Was eliminated @ 8.82
boogerkiing2 Was eliminated @ 11.76
Bot - 2 Got a kill @ 11.76
boogerkiing2 Took over bot @ 14.62
maikel666 Was eliminated @ 24.64
busted-o-ring Got a kill @ 24.64
boogerkiing2 Was eliminated @ 24.75
Bot - 2 Got a kill @ 24.75
maikel666 Got bonus bounced @ 24.80
busted-o-ring Hit a bonus bounce @ 24.80
maikel666 Got bonus balled @ 24.93
busted-o-ring Hit a bonus ball @ 24.93
Bot - 2 Was eliminated @ 28.33
busted-o-ring Got a kill @ 28.33
Bot - 2 Got bonus balled @ 28.50
busted-o-ring Hit a bonus ball @ 28.50
Round Ended @ 28.64

Round #4 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
boogerkiing2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
maikel666 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 65.4 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.

Round #4 Event log

Bot - 1 Got a kill @ 2.69
maikel666 Was eliminated @ 2.69
Bot - 1 Hit a bonus ball @ 2.81
maikel666 Got bonus balled @ 2.81
Bot - 1 Got a kill @ 3.01
Bot - 3 Was eliminated @ 3.01
Bot - 2 Chopped a ball @ 4.86
boogerkiing2 Was eliminated @ 6.73
Bot - 2 Got a kill @ 6.73
maikel666 Took over bot @ 6.99
boogerkiing2 Took over bot @ 9.44
maikel666 Was eliminated @ 9.46
busted-o-ring Got a kill @ 9.46
maikel666 Got bonus balled after Bunkered @ 9.54
busted-o-ring Hit a bonus ball after Bunkering @ 9.54
maikel666 Got bonus balled @ 9.62
busted-o-ring Hit a bonus ball @ 9.62
Round Ended @ 9.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback