2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 csutt 5 4 1.2 Un-ranked 3
#2 92 Seal 4 5 0.8 Un-ranked 3
Campaign

2D Paintball Match Log #422011 (04-01-2020 @ 09:27pm)

Round #1 Recap Round length: 0:17 / Round Draw!

Seal Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
csutt Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 255.2 ft.

Round #1 Event log

Seal Got a kill @ 17.35
csutt Was eliminated @ 17.35
Seal Hit a bonus ball @ 17.40
csutt Got bonus balled @ 17.40
Seal Was eliminated @ 17.47
Seal Traded out @ 17.47
csutt Got the trade @ 17.47
csutt Got a kill @ 17.47
Seal Hit a bonus ball @ 17.49
csutt Got bonus balled @ 17.49
Round Ended @ 17.56

Round #2 Recap Round length: 0:16 / Team Red Scored

Seal Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
csutt Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 235.9 ft.

Round #2 Event log

Seal Was eliminated @ 15.84
csutt Got a kill @ 15.84
Round Ended @ 16.26

Round #3 Recap Round length: 0:07 / Team Blue Scored

Seal Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
csutt Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.

Round #3 Event log

Seal Got a kill @ 6.72
csutt Was eliminated @ 6.72
Round Ended @ 7.14

Round #4 Recap Round length: 0:06 / Team Blue Scored

Seal Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 94.3 ft.
csutt Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.

Round #4 Event log

Seal Got a kill @ 5.77
csutt Was eliminated @ 5.77
Round Ended @ 6.20

Round #5 Recap Round length: 0:06 / Team Red Scored

Seal Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
csutt Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.

Round #5 Event log

Seal Was eliminated @ 6.29
csutt Got a kill @ 6.29
Round Ended @ 6.71

Round #6 Recap Round length: 0:14 / Round Draw!

Seal Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
csutt Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.

Round #6 Event log

Seal Was eliminated @ 13.69
csutt Got a kill @ 13.69
csutt Was eliminated @ 13.81
Seal Got the trade @ 13.81
Seal Got a kill @ 13.81
csutt Traded out @ 13.81
Round Ended @ 14.11

Round #7 Recap Round length: 0:16 / Team Red Scored

Seal Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 135.3 ft.
csutt Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.

Round #7 Event log

Seal Chopped a ball @ 15.97
Seal Was eliminated @ 16.12
csutt Got a kill @ 16.12
Round Ended @ 16.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback