2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 Bot - 1 5 1 5 N/A 0
#2 53 Seal 3 5 0.6 Un-ranked 3
#3 52 Bot - 5 2 2 1 N/A 0
#4 35 csutt 1 0 1 Un-ranked 3
#5 33 Bot - 3 3 4 0.7 N/A 0
#6 22 Bot - 4 2 3 0.6 N/A 0
#7 21 Bot - 2 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #422007 (04-01-2020 @ 09:22pm)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 218.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Seal Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 1 Swabs 0 Ran 90.7 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.50
Bot - 3 Got a kill @ 1.50
Bot - 3 Was eliminated @ 1.71
Bot - 2 Got a kill @ 1.71
Bot - 3 Traded out @ 1.71
Bot - 2 Got the trade @ 1.71
Bot - 2 Got bonus balled @ 1.71
Bot - 3 Hit a bonus ball @ 1.71
Bot - 3 Got bonus balled @ 1.86
Bot - 2 Hit a bonus ball @ 1.86
Seal Bounced a player @ 3.99
Bot - 5 Took a bounce @ 3.99
Bot - 1 Got a kill @ 4.77
Bot - 4 Was eliminated @ 4.77
Bot - 5 Took a bounce @ 6.74
Seal Bounced a player @ 6.74
Bot - 5 Was eliminated @ 7.20
Seal Got a kill @ 7.20
Seal Was eliminated @ 22.34
Bot - 1 Got a kill @ 22.34
Seal Got bonus balled @ 22.44
Bot - 1 Hit a bonus ball @ 22.44
Seal Chopped a ball @ 22.50
Seal Got bonus balled @ 22.56
Bot - 1 Hit a bonus ball @ 22.56
Round Ended @ 22.59

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Seal Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 102.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 5.42
Bot - 3 Was eliminated @ 5.42
Bot - 2 Was eliminated @ 5.44
Bot - 3 Got a kill @ 5.44
Bot - 2 Traded out @ 5.44
Bot - 3 Got the trade @ 5.44
Bot - 2 Got bonus balled @ 5.59
Bot - 3 Hit a bonus ball @ 5.59
Bot - 4 Was eliminated @ 7.17
Bot - 5 Got a kill @ 7.17
Bot - 4 Got bonus balled @ 7.30
Bot - 5 Hit a bonus ball @ 7.30
Bot - 4 Got bonus balled @ 7.43
Bot - 5 Hit a bonus ball @ 7.43
Seal Was eliminated @ 18.92
Bot - 1 Got a kill @ 18.92
Round Ended @ 19.35

Round #3 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 0 Swabs 0 Ran 239.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 148.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 210.6 ft.
Seal Got 2 kills Took 0 bounces Fired 186 shots Reloads 1 Chops 0 Swabs 0 Ran 207.3 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.15
Seal Was eliminated @ 1.69
Bot - 5 Got a kill @ 1.69
Bot - 3 Got a kill @ 3.27
Bot - 4 Was eliminated @ 3.27
Bot - 4 Got a kill @ 3.35
Bot - 3 Was eliminated @ 3.35
Bot - 3 Traded out @ 3.35
Bot - 4 Got the trade @ 3.35
Bot - 3 Hit a bonus ball @ 3.40
Bot - 4 Got bonus balled @ 3.40
Bot - 3 Got bonus balled @ 3.52
Bot - 4 Hit a bonus ball @ 3.52
Bot - 3 Got bonus balled @ 3.62
Bot - 4 Hit a bonus ball @ 3.62
Seal Took over bot @ 4.77
Seal Reloaded @ 22.70
Bot - 5 Was eliminated @ 27.44
Seal Got a kill @ 27.44
Bot - 1 Was eliminated @ 38.92
Seal Got a kill @ 38.92
Bot - 1 Got bonus balled @ 39.01
Seal Hit a bonus ball @ 39.01
Seal Hit a bonus ball @ 39.11
Bot - 1 Got bonus balled @ 39.11
Round Ended @ 39.16

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Seal Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 129.5 ft.
csutt Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.19
csutt Got a kill @ 1.19
Bot - 3 Bounced a player @ 1.67
Seal Took a bounce @ 1.67
Bot - 3 Was eliminated @ 6.31
Bot - 4 Got a kill @ 6.31
Bot - 1 Got a kill @ 7.13
Seal Was eliminated @ 7.13
Seal Took over bot @ 9.15
Bot - 1 Got a kill @ 10.38
Seal Was eliminated @ 10.38
Bot - 1 Hit a bonus ball @ 10.54
Seal Got bonus balled @ 10.54
Bot - 1 Hit a bonus ball @ 10.66
Seal Got bonus balled @ 10.66
Round Ended @ 10.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback