2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 nightmare-skull 6 3 2 Un-ranked 4
#2 72 Bot - 3 4 3 1.3 N/A 0
#3 72 Bot - 4 2 2 1 N/A 0
#4 56 Bot - 2 3 2 1.5 N/A 0
#5 26 Bot - 1 2 4 0.5 N/A 0
#6 15 Bot - 5 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #421591 (03-31-2020 @ 05:41pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
nightmare-skull Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.40
Bot - 2 Got a kill @ 1.40
Bot - 1 Got the trade @ 1.71
Bot - 1 Got a kill @ 1.71
Bot - 2 Was eliminated @ 1.71
Bot - 2 Traded out @ 1.71
Bot - 5 Bounced a player @ 4.48
Bot - 4 Took a bounce @ 4.48
nightmare-skull Got a kill @ 7.70
Bot - 5 Was eliminated @ 7.70
Bot - 3 Got a kill @ 10.44
nightmare-skull Was eliminated @ 10.44
nightmare-skull Got bonus balled @ 10.55
Bot - 3 Hit a bonus ball @ 10.55
Bot - 3 Hit a bonus ball @ 10.69
nightmare-skull Got bonus balled @ 10.69
Bot - 4 Was eliminated @ 13.36
Bot - 3 Got a kill @ 13.36
Round Ended @ 13.78

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
nightmare-skull Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.50
Bot - 4 Got a kill @ 1.50
Bot - 2 Was eliminated @ 5.05
Bot - 3 Got a kill @ 5.05
Bot - 2 Got a kill @ 5.45
Bot - 3 Was eliminated @ 5.45
Bot - 2 Got the trade @ 5.45
Bot - 3 Traded out @ 5.45
Bot - 5 Was eliminated @ 8.84
nightmare-skull Got a kill @ 8.84
Bot - 5 Got bonus balled @ 8.92
nightmare-skull Hit a bonus ball @ 8.92
Round Ended @ 9.11

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
nightmare-skull Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.

Round #3 Event log

Bot - 4 Bounced a player @ 3.37
Bot - 3 Took a bounce @ 3.37
Bot - 5 Was eliminated @ 4.82
Bot - 2 Got a kill @ 4.82
Bot - 5 Got bonus balled @ 4.95
Bot - 2 Hit a bonus ball @ 4.95
Bot - 4 Got a kill @ 5.30
Bot - 3 Was eliminated @ 5.30
Bot - 3 Got a kill @ 5.39
Bot - 4 Was eliminated @ 5.39
Bot - 4 Traded out @ 5.39
Bot - 3 Got the trade @ 5.39
Bot - 4 Hit a bonus ball @ 5.42
Bot - 3 Got bonus balled @ 5.42
Bot - 3 Got bonus balled @ 5.56
Bot - 4 Hit a bonus ball @ 5.56
Bot - 1 Was eliminated @ 11.39
nightmare-skull Got a kill @ 11.39
Bot - 1 Got the trade @ 11.49
Bot - 1 Got a kill @ 11.49
nightmare-skull Traded out @ 11.49
nightmare-skull Was eliminated @ 11.49
Bot - 1 Got bonus balled @ 11.59
nightmare-skull Hit a bonus ball @ 11.59
Bot - 1 Hit a bonus ball @ 11.62
nightmare-skull Got bonus balled @ 11.62
Bot - 1 Got bonus balled @ 11.67
nightmare-skull Hit a bonus ball @ 11.67
Round Ended @ 11.71

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 163.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 2 Swabs 1 Ran 169.4 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
nightmare-skull Got 3 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 2 Swabs 0 Ran 142.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.64
nightmare-skull Got a kill @ 1.64
Bot - 4 Chopped a ball @ 1.69
nightmare-skull Chopped a ball @ 5.22
nightmare-skull Got a kill @ 5.27
Bot - 5 Was eliminated @ 5.27
nightmare-skull Hit a bonus bounce @ 5.36
Bot - 5 Got bonus bounced @ 5.36
nightmare-skull Was eliminated @ 5.49
Bot - 5 Got a kill @ 5.49
Bot - 5 Got the trade @ 5.49
nightmare-skull Traded out @ 5.49
Bot - 4 Swabbed @ 6.63
Bot - 3 Chopped a ball @ 7.99
nightmare-skull Took over bot @ 8.88
Bot - 4 Chopped a ball @ 9.20
nightmare-skull Chopped a ball @ 12.99
nightmare-skull Got a kill @ 13.29
Bot - 3 Was eliminated @ 13.29
Bot - 3 Got bonus balled @ 13.44
nightmare-skull Hit a bonus ball @ 13.44
Round Ended @ 13.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback