2D Paintball
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[ TEST ROOM ]

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 231 Ampharos 10 0 10 Un-ranked 0
#2 132 Bot - 4 3 1 3 N/A 0
#3 96 Bot - 2 2 2 1 N/A 0
#4 21 Bot - 3 2 5 0.4 N/A 0
#5 10 Bot - 1 1 5 0.2 N/A 0
#6 0 Bot - 5 0 5 0 N/A 0
Campaign

2D Paintball Match Log #42122 (03-25-2016 @ 11:44pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Ampharos Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 98.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 1 Ran 163.3 ft.

Round #1 Event log

Bot - 4 Got a kill @ 1.08
Bot - 3 Was eliminated @ 1.08
Bot - 1 Chopped a ball @ 1.72
Bot - 5 Was eliminated @ 7.72
Bot - 2 Got a kill @ 7.72
Bot - 1 Swabbed @ 8.64
Ampharos Got a kill @ 14.78
Bot - 1 Was eliminated @ 14.78
Ampharos Hit a bonus ball @ 14.91
Bot - 1 Got bonus balled @ 14.91
Ampharos Hit a bonus ball @ 14.97
Bot - 1 Got bonus balled @ 14.97

Round #2 Recap Round length: 0:16 / Team Red Scored

Ampharos Got 1 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 88 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 185.2 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.

Round #2 Event log

Bot - 4 Bounced a player @ 3.45
Bot - 1 Took a bounce @ 3.45
Bot - 1 Was eliminated @ 3.59
Bot - 4 Got a kill @ 3.59
Bot - 1 Got bonus balled @ 3.72
Bot - 4 Hit a bonus ball @ 3.72
Bot - 1 Got bonus balled @ 3.85
Bot - 4 Hit a bonus ball @ 3.85
Bot - 5 Was eliminated @ 13.30
Ampharos Got a kill @ 13.30
Bot - 5 Got bonus balled @ 13.62
Ampharos Hit a bonus ball @ 13.62
Ampharos Took a bounce @ 13.71
Bot - 5 Bounced a player @ 13.71
Bot - 3 Took a bounce @ 15.69
Bot - 2 Bounced a player @ 15.69
Bot - 3 Was eliminated @ 15.88
Bot - 4 Got a kill @ 15.88
Bot - 3 Got bonus balled @ 15.89
Bot - 2 Hit a bonus ball @ 15.89
Bot - 4 Was eliminated @ 15.89
Bot - 3 Got a kill @ 15.89
Bot - 3 Hit a bonus ball @ 16.03
Bot - 4 Got bonus balled @ 16.03

Round #3 Recap Round length: 0:02 / Team Red Scored

Ampharos Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 25.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.

Round #3 Event log

Ampharos Got a kill @ 0.52
Bot - 1 Was eliminated @ 0.52
Ampharos Got a kill @ 0.57
Bot - 5 Was eliminated @ 0.57
Ampharos Hit a bonus ball @ 0.67
Bot - 1 Got bonus balled @ 0.67
Bot - 3 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
Bot - 3 Got a kill @ 1.65
Bot - 2 Was eliminated @ 1.65

Round #4 Recap Round length: 0:15 / Team Red Scored

Ampharos Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 77.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 159.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 181.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 0.73
Ampharos Got a kill @ 0.73
Bot - 3 Was eliminated @ 8.21
Ampharos Got a kill @ 8.21
Bot - 5 Chopped a ball @ 11.25
Ampharos Got a kill @ 15.01
Bot - 5 Was eliminated @ 15.01

Round #5 Recap Round length: 0:19 / Team Red Scored

Ampharos Got 3 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 123.5 ft.

Round #5 Event log

Ampharos Got a kill @ 0.52
Bot - 1 Was eliminated @ 0.52
Ampharos Hit a bonus ball @ 0.82
Bot - 1 Got bonus balled @ 0.82
Bot - 2 Was eliminated @ 1.07
Bot - 1 Got a kill @ 1.07
Ampharos Bounced a player @ 4.90
Bot - 3 Took a bounce @ 4.90
Bot - 5 Took a bounce @ 7.30
Bot - 4 Bounced a player @ 7.30
Ampharos Got a kill @ 12.34
Bot - 3 Was eliminated @ 12.34
Ampharos Got a kill @ 19.03
Bot - 5 Was eliminated @ 19.03
Ampharos Hit a bonus ball @ 19.37
Bot - 5 Got bonus balled @ 19.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback