2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 Tavenata 3 2 1.5 Un-ranked 4
#2 60 RICOSRAIDERS 2 3 0.6 Un-ranked 70
Campaign

2D Paintball Match Log #420623 (03-28-2020 @ 12:49pm)

Round #1 Recap Round length: 0:06 / Team Red Scored

Tavenata Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.
RICOSRAIDERS Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 49.2 ft.

Round #1 Event log

Tavenata Got a kill @ 6.19
RICOSRAIDERS Was eliminated @ 6.19
Round Ended @ 6.62

Round #2 Recap Round length: 0:12 / Team Blue Scored

Tavenata Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.

Round #2 Event log

RICOSRAIDERS Bounced a player @ 9.75
Tavenata Took a bounce @ 9.75
Tavenata Was eliminated @ 11.85
RICOSRAIDERS Got a kill @ 11.85
Round Ended @ 12.28

Round #3 Recap Round length: 0:06 / Team Blue Scored

Tavenata Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 94.6 ft.

Round #3 Event log

Tavenata Was eliminated @ 6.04
RICOSRAIDERS Got a kill @ 6.04
Round Ended @ 6.47

Round #4 Recap Round length: 0:04 / Team Red Scored

Tavenata Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 91.5 ft.
RICOSRAIDERS Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 95.1 ft.

Round #4 Event log

Tavenata Got a kill @ 4.54
RICOSRAIDERS Was eliminated @ 4.54
Round Ended @ 4.96

Round #5 Recap Round length: 0:40 / Team Red Scored

Tavenata Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 338.1 ft.
RICOSRAIDERS Got 0 kills Took 0 bounces Fired 210 shots Reloads 0 Chops 1 Swabs 0 Ran 502.8 ft.

Round #5 Event log

RICOSRAIDERS Chopped a ball @ 11.11
Tavenata Got a kill @ 40.43
RICOSRAIDERS Was eliminated @ 40.43
Round Ended @ 40.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback