2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 rk 9 5 1.8 Un-ranked 3
#2 78 Bot - 5 4 2 2 N/A 0
#3 50 Bot - 4 2 2 1 N/A 0
#4 45 Bot - 2 3 4 0.7 N/A 0
#5 35 Bot - 1 1 1 1 N/A 0
#6 25 Bot - 3 0 1 0 N/A 0
#7 0 dinoman1712 0 2 0 Un-ranked 2
#8 0 dinoman1712 0 2 0 Un-ranked 2
Campaign

2D Paintball Match Log #419381 (03-24-2020 @ 09:25pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
dinoman1712 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 144.9 ft.
rk Got 3 kills Took 1 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #1 Event log

dinoman1712 Bounced a player @ 3.68
rk Took a bounce @ 3.68
Bot - 2 Was eliminated @ 5.68
rk Got a kill @ 5.68
Bot - 2 Got bonus bounced @ 5.78
rk Hit a bonus bounce @ 5.78
Bot - 2 Got bonus balled @ 5.96
rk Hit a bonus ball @ 5.96
rk Got a kill @ 7.52
dinoman1712 Was eliminated @ 7.52
dinoman1712 Got bonus balled @ 7.89
rk Hit a bonus ball @ 7.89
dinoman1712 Took over bot @ 10.72
dinoman1712 Chopped a ball @ 17.25
dinoman1712 Was eliminated @ 20.92
rk Got a kill @ 20.92
dinoman1712 Got bonus balled @ 21.02
rk Hit a bonus ball @ 21.02
Round Ended @ 21.20

Round #2 Recap Round length: 0:17 / Team Blue Scored

dinoman1712 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 35.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 76.1 ft.
rk Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 97.2 ft.

Round #2 Event log

Bot - 5 Took over bot @ 0.04
Bot - 3 Was eliminated @ 6.93
Bot - 4 Got a kill @ 6.93
Bot - 1 Got a kill @ 14.28
Bot - 2 Was eliminated @ 14.28
Bot - 5 Got a kill @ 15.41
rk Was eliminated @ 15.41
rk Took over bot @ 16.96
Bot - 4 Got a kill @ 17.17
rk Was eliminated @ 17.17
Round Ended @ 17.60

Round #3 Recap Round length: 0:43 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 193.2 ft.
Bot - 2 Got 1 kills Took 2 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 0 Ran 307.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 185 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 1 Ran 213.5 ft.
dinoman1712 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
rk Got 3 kills Took 0 bounces Fired 187 shots Reloads 0 Chops 1 Swabs 0 Ran 215.1 ft.

Round #3 Event log

rk Chopped a ball @ 1.70
dinoman1712 Was eliminated @ 3.75
Bot - 5 Got a kill @ 3.75
Bot - 5 Chopped a ball @ 3.80
Bot - 5 Swabbed @ 10.81
rk Got a kill @ 13.96
Bot - 4 Was eliminated @ 13.96
rk Hit a bonus ball @ 14.13
Bot - 4 Got bonus balled @ 14.13
Bot - 1 Chopped a ball @ 15.86
Bot - 5 Was eliminated @ 18.48
rk Got a kill @ 18.48
Bot - 5 Got bonus balled @ 18.78
rk Hit a bonus ball @ 18.78
rk Was eliminated @ 18.99
Bot - 5 Got a kill @ 18.99
Bot - 5 Got the trade @ 18.99
rk Traded out @ 18.99
rk Took over bot @ 20.52
Bot - 2 Chopped a ball @ 30.85
Bot - 2 Took a bounce @ 40.48
rk Bounced a player @ 40.48
rk Was eliminated @ 42.72
rk Bounced a player @ 42.72
Bot - 2 Took a bounce @ 42.72
Bot - 2 Got a kill @ 42.72
Bot - 2 Traded out @ 42.89
Bot - 2 Was eliminated @ 42.89
rk Got a kill @ 42.89
rk Got the trade @ 42.89
Round Ended @ 43.15

Round #4 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 197.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 161.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
dinoman1712 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 95.3 ft.
rk Got 3 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 266.8 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 3.62
Bot - 2 Got a kill @ 6.00
dinoman1712 Was eliminated @ 6.00
rk Got a kill @ 7.84
Bot - 5 Was eliminated @ 7.84
rk Hit a bonus ball @ 7.92
Bot - 5 Got bonus balled @ 7.92
Bot - 1 Was eliminated @ 8.20
Bot - 5 Got a kill @ 8.20
Bot - 4 Was eliminated @ 8.40
rk Got a kill @ 8.40
Bot - 2 Chopped a ball @ 10.34
Bot - 2 Swabbed @ 27.29
Bot - 2 Was eliminated @ 29.09
Bot - 2 Got a kill @ 29.09
rk Was eliminated @ 29.09
Bot - 2 Traded out @ 29.09
rk Got a kill @ 29.09
rk Got the trade @ 29.09
Bot - 2 Got bonus balled @ 29.16
rk Hit a bonus ball @ 29.16
Bot - 2 Got bonus bounced @ 29.24
rk Hit a bonus bounce @ 29.24
Round Ended @ 29.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback