2D Paintball
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3v3 Team Deathmatch

Was only 17 (3man) by Liam
16 - 37
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 237 Auggie1999 17 8 2.1 Un-ranked 7
#2 141 Bot - 4 10 2 5 N/A 0
#3 111 Bot - 2 9 6 1.5 N/A 0
#4 93 Bot - 3 7 14 0.5 N/A 0
#5 73 Bot - 1 6 9 0.6 N/A 0
#6 18 jimjimmy 3 13 0.2 Un-ranked 4
Campaign

2D Paintball Match Log #418730 (03-22-2020 @ 08:54pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 34.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 22.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 38.3 ft.
Bot - 4 Got 5 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 2 Swabs 1 Ran 163.3 ft.
jimjimmy Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 40.8 ft.
Auggie1999 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 58.3 ft.

Round #1 Event log

Bot - 4 Got a kill @ 153.82
Bot - 4 Got a kill @ 158.97
Bot - 4 Got a kill @ 164.73
Bot - 4 Hit a bonus ball @ 164.82
Bot - 4 Got a kill @ 167.20
Bot - 4 Got a kill @ 167.72
Bot - 4 Chopped a ball @ 174.07
Bot - 4 Swabbed @ 180.26
jimjimmy Chopped a ball @ 185.72
jimjimmy Swabbed @ 187.44
Bot - 4 Chopped a ball @ 187.82
jimjimmy Was eliminated @ 189.85
Auggie1999 Got a kill @ 189.85
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback