2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 2 4 2 2 N/A 0
#2 73 Bot - 4 3 3 1 N/A 0
#3 61 Bot - 3 3 1 3 N/A 0
#4 58 Paintboy31 4 7 0.5 Un-ranked 4
#5 44 Bot - 5 2 2 1 N/A 0
#6 35 Bot - 1 1 1 1 N/A 0
#7 0 Anon-3936 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #418127 (03-20-2020 @ 07:25pm)

Round #1 Recap Round length: 0:23 / Team Red Scored

Anon-3936 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.
Paintboy31 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Took a bounce @ 4.66
Bot - 2 Bounced a player @ 4.66
Bot - 3 Got a kill @ 5.96
Bot - 4 Was eliminated @ 5.96
Bot - 3 Hit a bonus ball @ 6.09
Bot - 4 Got bonus balled @ 6.09
Bot - 1 Bounced a player @ 7.99
Bot - 2 Took a bounce @ 7.99
Anon-3936 Was eliminated @ 17.99
Bot - 3 Got a kill @ 17.99
Bot - 5 Took over bot @ 21.78
Bot - 2 Was eliminated @ 23.31
Paintboy31 Got a kill @ 23.31
Round Ended @ 23.74

Round #2 Recap Round length: 1:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 184.2 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 168 shots Reloads 0 Chops 0 Swabs 0 Ran 368.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 220.9 ft.
Paintboy31 Got 1 kills Took 1 bounces Fired 137 shots Reloads 1 Chops 0 Swabs 0 Ran 329.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 197.5 ft.

Round #2 Event log

Bot - 2 Got a kill @ 10.31
Paintboy31 Was eliminated @ 10.31
Bot - 1 Chopped a ball @ 13.36
Paintboy31 Took over bot @ 13.92
Bot - 5 Chopped a ball @ 15.21
Bot - 5 Swabbed @ 20.10
Bot - 4 Took a bounce @ 21.20
Bot - 3 Bounced a player @ 21.20
Bot - 3 Got a kill @ 21.21
Bot - 4 Was eliminated @ 21.21
Bot - 5 Was eliminated @ 28.58
Paintboy31 Got a kill @ 28.58
Bot - 5 Got bonus balled @ 28.76
Paintboy31 Hit a bonus ball @ 28.76
Paintboy31 Was eliminated @ 32.86
Bot - 2 Got a kill @ 32.86
Paintboy31 Took over bot @ 35.22
Paintboy31 Reloaded @ 53.09
Paintboy31 Took a bounce @ 77.42
Bot - 2 Bounced a player @ 77.42
Paintboy31 Was eliminated @ 81.31
Bot - 2 Got a kill @ 81.31
Paintboy31 Got bonus balled @ 81.48
Bot - 2 Hit a bonus ball @ 81.48
Round Ended @ 81.62

Round #3 Recap Round length: 0:57 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 212.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Paintboy31 Got 2 kills Took 0 bounces Fired 192 shots Reloads 1 Chops 1 Swabs 0 Ran 279.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 2 Swabs 1 Ran 332.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.92
Bot - 2 Was eliminated @ 1.92
Bot - 5 Got a kill @ 2.43
Bot - 3 Was eliminated @ 2.43
Bot - 4 Chopped a ball @ 11.29
Bot - 5 Was eliminated @ 12.04
Paintboy31 Got a kill @ 12.04
Bot - 4 Swabbed @ 18.26
Paintboy31 Was eliminated @ 19.39
Bot - 4 Got a kill @ 19.39
Bot - 4 Hit a bonus ball @ 19.55
Paintboy31 Got bonus balled @ 19.55
Paintboy31 Took over bot @ 26.80
Bot - 4 Chopped a ball @ 45.50
Paintboy31 Chopped a ball @ 49.94
Paintboy31 Reloaded @ 55.52
Bot - 4 Was eliminated @ 56.91
Paintboy31 Got a kill @ 56.91
Paintboy31 Was eliminated @ 57.15
Bot - 4 Got a kill @ 57.15
Paintboy31 Traded out @ 57.15
Bot - 4 Got the trade @ 57.15
Bot - 4 Hit a bonus ball @ 57.29
Paintboy31 Got bonus balled @ 57.29
Round Ended @ 57.34

Round #4 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 1 Ran 218.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 166.1 ft.
Paintboy31 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 829.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 253.7 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.82
Bot - 5 Got a kill @ 1.82
Bot - 1 Got bonus balled @ 1.94
Bot - 5 Hit a bonus ball @ 1.94
Bot - 2 Chopped a ball @ 2.46
Bot - 3 Chopped a ball @ 3.02
Bot - 3 Swabbed @ 7.56
Bot - 2 Swabbed @ 8.81
Paintboy31 Was eliminated @ 13.10
Bot - 4 Got a kill @ 13.10
Paintboy31 Got bonus balled @ 13.20
Bot - 4 Hit a bonus ball @ 13.20
Bot - 2 Hit a bonus ball @ 13.25
Paintboy31 Got bonus balled @ 13.25
Paintboy31 Took over bot @ 18.45
Bot - 2 Got a kill @ 36.18
Paintboy31 Was eliminated @ 36.18
Round Ended @ 36.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback