2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 sarpimarpi 4 2 2 Un-ranked 5
#2 58 GuiBoxon 3 5 0.6 Un-ranked 5
#3 46 siriustoo 2 4 0.5 Un-ranked 3
#4 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #418052 (03-20-2020 @ 03:44pm)

Round #1 Recap Round length: 0:20 / Round Draw!

GuiBoxon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
siriustoo Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 1 Ran 155.2 ft.
sarpimarpi Got 1 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 1 Ran 153.5 ft.

Round #1 Event log

siriustoo Bounced a player @ 13.95
sarpimarpi Took a bounce @ 13.95
siriustoo Swabbed @ 16.74
sarpimarpi Swabbed @ 17.48
siriustoo Was eliminated @ 20.55
sarpimarpi Got a kill @ 20.55
siriustoo Got a kill @ 20.65
sarpimarpi Was eliminated @ 20.65
siriustoo Got the trade @ 20.65
sarpimarpi Traded out @ 20.65
Round Ended @ 20.97

Round #2 Recap Round length: 0:07 / Team Red Scored

siriustoo Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 52.5 ft.
sarpimarpi Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 90.8 ft.

Round #2 Event log

siriustoo Chopped a ball @ 0.12
sarpimarpi Was eliminated @ 7.26
siriustoo Got a kill @ 7.26
siriustoo Hit a bonus ball @ 7.31
sarpimarpi Got bonus balled @ 7.31
Round Ended @ 7.51

Round #3 Recap Round length: 0:37 / Team Blue Scored

siriustoo Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 1 Ran 324.9 ft.
sarpimarpi Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 2 Swabs 2 Ran 160.1 ft.

Round #3 Event log

sarpimarpi Chopped a ball @ 20.57
siriustoo Swabbed @ 22.25
sarpimarpi Swabbed @ 22.51
sarpimarpi Chopped a ball @ 24.86
sarpimarpi Swabbed @ 26.49
siriustoo Was eliminated @ 37.60
sarpimarpi Got a kill @ 37.60
siriustoo Got bonus balled @ 37.67
sarpimarpi Hit a bonus ball @ 37.67
Round Ended @ 37.87

Round #4 Recap Round length: 0:10 / Team Blue Scored

siriustoo Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 1 Ran 51.1 ft.
sarpimarpi Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 101.7 ft.

Round #4 Event log

siriustoo Swabbed @ 8.44
siriustoo Was eliminated @ 10.18
sarpimarpi Got a kill @ 10.18
Round Ended @ 10.61

Round #5 Recap Round length: 0:09 / Team Blue Scored

siriustoo Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 12.5 ft.
sarpimarpi Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 53.7 ft.

Round #5 Event log

siriustoo Was eliminated @ 9.24
sarpimarpi Got a kill @ 9.24
siriustoo Got bonus balled @ 9.53
sarpimarpi Hit a bonus ball @ 9.53
Round Ended @ 9.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback