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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 imaLILEfan 9 4 2.2 Un-ranked 3
#2 72 Bot - 2 2 2 1 N/A 0
#3 40 Bot - 3 3 4 0.7 N/A 0
#4 37 Bot - 5 3 4 0.7 N/A 0
#5 25 Bot - 1 2 4 0.5 N/A 0
#6 11 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #416930 (03-17-2020 @ 10:55am)

Round #1 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 2 Swabs 0 Ran 175.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 244.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 204.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 1 Swabs 1 Ran 231.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 281.5 ft.
imaLILEfan Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 284.5 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 2.99
Bot - 1 Chopped a ball @ 8.60
Bot - 4 Swabbed @ 9.12
Bot - 1 Chopped a ball @ 14.14
Bot - 1 Was eliminated @ 15.88
Bot - 2 Got a kill @ 15.88
Bot - 2 Was eliminated @ 16.53
Bot - 5 Got a kill @ 16.53
Bot - 4 Was eliminated @ 33.56
Bot - 5 Got a kill @ 33.56
Bot - 3 Was eliminated @ 35.96
imaLILEfan Got a kill @ 35.96
Bot - 5 Was eliminated @ 49.07
imaLILEfan Got a kill @ 49.07
Bot - 5 Got bonus balled @ 49.45
imaLILEfan Hit a bonus ball @ 49.45
Round Ended @ 49.48

Round #2 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 185.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 196.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 209.3 ft.
imaLILEfan Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 223.8 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.69
Bot - 3 Swabbed @ 6.46
Bot - 1 Was eliminated @ 8.40
imaLILEfan Got a kill @ 8.40
Bot - 3 Was eliminated @ 11.02
Bot - 4 Got a kill @ 11.02
Bot - 2 Hit a bonus ball @ 11.05
Bot - 3 Got bonus balled @ 11.05
Bot - 4 Hit a bonus ball @ 11.15
Bot - 3 Got bonus balled @ 11.15
Bot - 3 Got a kill @ 11.23
imaLILEfan Was eliminated @ 11.23
imaLILEfan Took over bot @ 14.37
Bot - 5 Was eliminated @ 22.73
imaLILEfan Got a kill @ 22.73
Bot - 5 Got bonus balled @ 23.05
imaLILEfan Hit a bonus ball @ 23.05
Round Ended @ 23.12

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
imaLILEfan Got 2 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.81
Bot - 3 Got a kill @ 1.81
imaLILEfan Got a kill @ 2.80
Bot - 3 Was eliminated @ 2.80
imaLILEfan Took a bounce @ 3.00
Bot - 3 Bounced a player @ 3.00
Bot - 3 Got bonus balled @ 3.09
imaLILEfan Hit a bonus ball @ 3.09
Bot - 2 Got a kill @ 16.79
Bot - 1 Was eliminated @ 16.79
Bot - 1 Got bonus balled @ 16.93
Bot - 2 Hit a bonus ball @ 16.93
Bot - 2 Was eliminated @ 17.21
Bot - 1 Got a kill @ 17.21
Bot - 2 Traded out @ 17.21
Bot - 1 Got the trade @ 17.21
Bot - 5 Got a kill @ 18.76
imaLILEfan Was eliminated @ 18.76
Bot - 5 Hit a bonus ball @ 18.88
imaLILEfan Got bonus balled @ 18.88
Bot - 5 Was eliminated @ 18.94
imaLILEfan Got a kill @ 18.94
Bot - 5 Traded out @ 18.94
imaLILEfan Got the trade @ 18.94
Bot - 5 Hit a bonus ball @ 19.01
imaLILEfan Got bonus balled @ 19.01
Round Ended @ 19.05

Round #4 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 230.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 214.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 215.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 2 Swabs 1 Ran 177 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
imaLILEfan Got 3 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 407 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 2.37
imaLILEfan Got a kill @ 6.94
Bot - 5 Was eliminated @ 6.94
Bot - 5 Got bonus balled @ 7.07
imaLILEfan Hit a bonus ball @ 7.07
Bot - 4 Swabbed @ 11.52
imaLILEfan Got a kill @ 12.75
Bot - 3 Was eliminated @ 12.75
imaLILEfan Hit a bonus ball @ 13.11
Bot - 3 Got bonus balled @ 13.11
Bot - 3 Got the trade @ 13.16
Bot - 3 Got a kill @ 13.16
imaLILEfan Traded out @ 13.16
imaLILEfan Was eliminated @ 13.16
Bot - 4 Chopped a ball @ 13.85
imaLILEfan Took over bot @ 15.99
imaLILEfan Was eliminated @ 25.91
Bot - 1 Got a kill @ 25.91
Bot - 1 Was eliminated @ 25.93
imaLILEfan Got a kill @ 25.93
imaLILEfan Got the trade @ 25.93
Bot - 1 Traded out @ 25.93
Round Ended @ 26.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback