2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 93 Bot - 1 3 1 3 N/A 0
#2 26 yetibowls 1 3 0.3 Un-ranked 5
Campaign

2D Paintball Match Log #416472 (03-15-2020 @ 04:46pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 132.1 ft.
yetibowls Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 1 Ran 106.1 ft.

Round #1 Event log

yetibowls Chopped a ball @ 7.02
yetibowls Swabbed @ 8.67
yetibowls Was eliminated @ 8.94
Bot - 1 Got a kill @ 8.94
Bot - 1 Hit a bonus ball @ 9.06
yetibowls Got bonus balled @ 9.06
Bot - 1 Hit a bonus ball @ 9.11
yetibowls Got bonus balled @ 9.11
Round Ended @ 9.18

Round #2 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
yetibowls Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 31.08
yetibowls Got a kill @ 31.08
Bot - 1 Got bonus balled @ 31.15
yetibowls Hit a bonus ball @ 31.15
Round Ended @ 31.34

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
yetibowls Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 6.08
yetibowls Was eliminated @ 6.08
yetibowls Got bonus balled @ 6.43
Bot - 1 Hit a bonus ball @ 6.43
Round Ended @ 6.48

Round #4 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
yetibowls Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 1 Ran 144.4 ft.

Round #4 Event log

yetibowls Chopped a ball @ 1.18
yetibowls Swabbed @ 2.83
Bot - 1 Got a kill @ 15.35
yetibowls Was eliminated @ 15.35
Round Ended @ 15.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback