2D Paintball
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[ TEST ROOM ]

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 pquick 8 2 4 Un-ranked 0
#2 141 koolhawk 6 1 6 Un-ranked 0
#3 110 Bot - 1 1 1 1 N/A 0
#4 26 Bot - 2 2 5 0.4 N/A 0
#5 25 Bot - 3 0 0 0 N/A 0
#6 15 Bot - 5 1 5 0.2 N/A 0
#7 15 Bot - 4 1 5 0.2 N/A 0
#8 0 koolhawk 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #41601 (03-24-2016 @ 10:00am)

Round #1 Recap Round length: 0:10 / Team Red Scored

koolhawk Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
pquick Got 3 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 308.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 220.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 180.1 ft.

Round #1 Event log

Bot - 5 Took over bot @ 3.46
pquick Got a kill @ 5.29
Bot - 5 Was eliminated @ 5.29
pquick Got a kill @ 6.82
Bot - 4 Was eliminated @ 6.82
pquick Hit a bonus ball @ 7.16
Bot - 4 Got bonus balled @ 7.16
pquick Got a kill @ 10.05
Bot - 2 Was eliminated @ 10.05

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
pquick Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 255.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
koolhawk Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.76
Bot - 1 Was eliminated @ 2.76
Bot - 2 Hit a bonus ball @ 2.93
Bot - 1 Got bonus balled @ 2.93
Bot - 2 Was eliminated @ 3.11
Bot - 1 Got a kill @ 3.11
koolhawk Was eliminated @ 4.72
Bot - 4 Got a kill @ 4.72
pquick Got a kill @ 4.73
Bot - 5 Was eliminated @ 4.73
Bot - 5 Got bonus balled @ 4.73
koolhawk Hit a bonus ball @ 4.73
pquick Got a kill @ 7.55
Bot - 4 Was eliminated @ 7.55

Round #3 Recap Round length: 0:06 / Team Red Scored

pquick Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 191.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
koolhawk Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 136.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 0.54
koolhawk Got a kill @ 0.54
Bot - 4 Chopped a ball @ 3.97
pquick Got a kill @ 4.47
Bot - 2 Was eliminated @ 4.47
pquick Hit a bonus ball @ 4.75
Bot - 2 Got bonus balled @ 4.75
pquick Got a kill @ 6.38
Bot - 4 Was eliminated @ 6.38

Round #4 Recap Round length: 0:07 / Team Red Scored

pquick Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 113.8 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
koolhawk Got 3 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.

Round #4 Event log

pquick Was eliminated @ 0.95
Bot - 2 Got a kill @ 0.95
Bot - 5 Took a bounce @ 3.76
koolhawk Bounced a player @ 3.76
Bot - 5 Was eliminated @ 4.26
koolhawk Got a kill @ 4.26
Bot - 5 Got bonus balled @ 4.36
koolhawk Hit a bonus ball @ 4.36
Bot - 5 Got bonus balled @ 4.41
koolhawk Hit a bonus ball @ 4.41
Bot - 2 Was eliminated @ 6.03
koolhawk Got a kill @ 6.03
koolhawk Got a kill @ 7.64
Bot - 4 Was eliminated @ 7.64
koolhawk Hit a bonus ball @ 7.83
Bot - 4 Got bonus balled @ 7.83
Bot - 4 Got bonus balled @ 7.89
koolhawk Hit a bonus ball @ 7.89

Round #5 Recap Round length: 0:08 / Team Red Scored

pquick Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 203.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
koolhawk Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 246.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.

Round #5 Event log

pquick Took a bounce @ 4.96
Bot - 5 Bounced a player @ 4.96
pquick Got a kill @ 5.07
Bot - 5 Was eliminated @ 5.07
pquick Was eliminated @ 5.08
Bot - 5 Got a kill @ 5.08
pquick Got bonus balled @ 5.22
Bot - 5 Hit a bonus ball @ 5.22
pquick Got bonus balled @ 5.35
Bot - 5 Hit a bonus ball @ 5.35
koolhawk Got a kill @ 7.94
Bot - 2 Was eliminated @ 7.94
koolhawk Hit a bonus ball @ 8.02
Bot - 2 Got bonus balled @ 8.02
koolhawk Got a kill @ 8.47
Bot - 4 Was eliminated @ 8.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback