2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 vDxrp 3 1 3 Un-ranked 2
#2 85 Bot - 2 3 1 3 N/A 0
#3 85 Bot - 4 3 0 3 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 7 GimmieClout 1 5 0.2 Un-ranked 3
#6 0 Bot - 1 0 1 0 N/A 0
Campaign

2D Paintball Match Log #415791 (03-13-2020 @ 11:31am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
GimmieClout Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 115.9 ft.
vDxrp Got 2 kills Took 1 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 232.3 ft.

Round #1 Event log

GimmieClout Chopped a ball @ 0.54
GimmieClout Bounced a player @ 1.18
vDxrp Took a bounce @ 1.18
GimmieClout Was eliminated @ 1.31
vDxrp Got a kill @ 1.31
GimmieClout Took over bot @ 3.17
GimmieClout Was eliminated @ 9.22
vDxrp Got a kill @ 9.22
vDxrp Hit a bonus bounce @ 9.34
GimmieClout Got bonus bounced @ 9.34
Bot - 2 Got a kill @ 10.43
Bot - 3 Was eliminated @ 10.43
Round Ended @ 10.85

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
GimmieClout Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 47.9 ft.
vDxrp Got 0 kills Took 0 bounces Fired 50 shots Reloads 1 Chops 0 Swabs 1 Ran 171.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 3.80
Bot - 4 Got a kill @ 3.80
vDxrp Reloaded @ 5.71
vDxrp Swabbed @ 8.67
Bot - 3 Was eliminated @ 10.66
Bot - 4 Got a kill @ 10.66
Bot - 3 Got a kill @ 10.71
vDxrp Was eliminated @ 10.71
GimmieClout Hit a bonus ball @ 10.74
vDxrp Got bonus balled @ 10.74
GimmieClout Got a kill @ 11.62
Bot - 2 Was eliminated @ 11.62
Bot - 2 Got a kill @ 12.11
GimmieClout Was eliminated @ 12.11
Bot - 2 Got the trade @ 12.11
GimmieClout Traded out @ 12.11
vDxrp Took over bot @ 12.45
Round Ended @ 12.54

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 183.9 ft.
GimmieClout Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 59 ft.
vDxrp Got 1 kills Took 0 bounces Fired 77 shots Reloads 1 Chops 1 Swabs 3 Ran 185.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 3.84
Bot - 3 Was eliminated @ 3.84
vDxrp Swabbed @ 4.06
vDxrp Chopped a ball @ 5.38
vDxrp Reloaded @ 6.58
vDxrp Swabbed @ 9.03
vDxrp Swabbed @ 10.13
Bot - 4 Got a kill @ 10.99
GimmieClout Was eliminated @ 10.99
GimmieClout Took over bot @ 14.16
GimmieClout Was eliminated @ 16.15
vDxrp Got a kill @ 16.15
Round Ended @ 16.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback