2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 ibeerik 4 0 4 Un-ranked 2
#2 98 calvert22 2 1 2 Un-ranked 25
#3 91 Bot - 2 3 0 3 N/A 0
#4 27 Bubba 2 1 2 Un-ranked 2
#5 16 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
#7 0 Anon-9052 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #415271 (03-11-2020 @ 11:25am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bubba Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
calvert22 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 101.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
ibeerik Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Anon-9052 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 61.5 ft.

Round #1 Event log

calvert22 Got a kill @ 4.52
Bot - 3 Was eliminated @ 4.52
Bot - 1 Got a kill @ 6.90
calvert22 Was eliminated @ 6.90
Bot - 1 Hit a bonus ball @ 7.17
calvert22 Got bonus balled @ 7.17
Bot - 1 Was eliminated @ 8.83
ibeerik Got a kill @ 8.83
Bot - 2 Got a kill @ 9.56
Anon-9052 Was eliminated @ 9.56
calvert22 Took over bot @ 9.57
Round Ended @ 9.99

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 198.1 ft.
calvert22 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 122 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 150.6 ft.
ibeerik Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Anon-9052 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 76.3 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.28
Bot - 3 Was eliminated @ 5.19
ibeerik Got a kill @ 5.19
Bot - 1 Was eliminated @ 8.86
ibeerik Got a kill @ 8.86
Bot - 2 Got a kill @ 8.97
Anon-9052 Was eliminated @ 8.97
Bot - 1 Got bonus balled @ 9.09
ibeerik Hit a bonus ball @ 9.09
Round Ended @ 9.40

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 177.9 ft.
calvert22 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 184.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
ibeerik Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 261.5 ft.
Anon-9052 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 84.7 ft.

Round #3 Event log

calvert22 Got a kill @ 4.61
Anon-9052 Was eliminated @ 4.61
calvert22 Chopped a ball @ 4.79
ibeerik Chopped a ball @ 7.21
Bot - 1 Was eliminated @ 7.28
Bot - 2 Got a kill @ 7.28
Bot - 2 Chopped a ball @ 8.92
Bot - 3 Was eliminated @ 11.32
ibeerik Got a kill @ 11.32
Bot - 3 Got bonus balled @ 11.59
ibeerik Hit a bonus ball @ 11.59
Bot - 3 Got bonus balled @ 11.62
Bot - 2 Hit a bonus ball @ 11.62
Round Ended @ 11.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback