2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Metatrons Cube by Budster024
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 156 SgtStoopis 8 5 1.6 Un-ranked 3
#2 112 Bot - 2 6 3 2 N/A 0
#3 93 Bot - 3 1 0 1 N/A 0
#4 50 Bot - 1 2 1 2 N/A 0
#5 10 Anon-9285 1 1 1 Un-ranked 1
#6 0 Anon-8768 0 4 0 Un-ranked 1
#7 0 Benji11 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #415230 (03-11-2020 @ 09:33am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Anon-9285 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
SgtStoopis Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 220.2 ft.
Anon-8768 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Benji11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

SgtStoopis Got a kill @ 5.41
Anon-8768 Was eliminated @ 5.41
Bot - 1 Got a kill @ 6.69
Bot - 2 Was eliminated @ 6.69
Bot - 1 Was eliminated @ 6.86
Bot - 2 Got a kill @ 6.86
Bot - 1 Traded out @ 6.86
Bot - 2 Got the trade @ 6.86
SgtStoopis Got a kill @ 8.74
Benji11 Was eliminated @ 8.74
SgtStoopis Hit a bonus ball @ 8.91
Benji11 Got bonus balled @ 8.91
Bot - 3 Hit a bonus ball @ 8.98
Benji11 Got bonus balled @ 8.98
Round Ended @ 9.03

Round #2 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 253.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 184.1 ft.
SgtStoopis Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 482.6 ft.
Anon-8768 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Benji11 Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Benji11 Took a bounce @ 0.88
SgtStoopis Bounced a player @ 0.88
Benji11 Took a bounce @ 2.68
SgtStoopis Bounced a player @ 2.68
Benji11 Was eliminated @ 2.70
SgtStoopis Got a kill @ 2.70
Anon-8768 Was eliminated @ 3.75
SgtStoopis Got a kill @ 3.75
SgtStoopis Chopped a ball @ 7.36
Bot - 3 Chopped a ball @ 8.64
Bot - 2 Got a kill @ 10.59
SgtStoopis Was eliminated @ 10.59
SgtStoopis Took over bot @ 12.05
Bot - 3 Swabbed @ 14.43
SgtStoopis Was eliminated @ 17.04
Bot - 2 Got a kill @ 17.04
SgtStoopis Took over bot @ 18.40
SgtStoopis Was eliminated @ 32.45
Bot - 2 Got a kill @ 32.45
SgtStoopis Got bonus balled @ 32.59
Bot - 2 Hit a bonus ball @ 32.59
Round Ended @ 32.75

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 180.8 ft.
SgtStoopis Got 3 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 302 ft.
Anon-8768 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Benji11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Got a kill @ 3.40
SgtStoopis Was eliminated @ 3.40
Bot - 2 Was eliminated @ 3.48
SgtStoopis Got a kill @ 3.48
Bot - 2 Traded out @ 3.48
SgtStoopis Got the trade @ 3.48
Bot - 2 Got bonus balled @ 3.77
SgtStoopis Hit a bonus ball @ 3.77
SgtStoopis Took over bot @ 4.87
SgtStoopis Got a kill @ 8.17
Anon-8768 Was eliminated @ 8.17
SgtStoopis Got a kill @ 15.38
Benji11 Was eliminated @ 15.38
Round Ended @ 15.80

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
SgtStoopis Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 258.7 ft.
Anon-8768 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Benji11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Benji11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 8.23
SgtStoopis Got a kill @ 8.23
Bot - 2 Got a kill @ 8.26
SgtStoopis Was eliminated @ 8.26
Bot - 2 Got the trade @ 8.26
SgtStoopis Traded out @ 8.26
Bot - 1 Got a kill @ 8.40
Anon-8768 Was eliminated @ 8.40
Bot - 2 Hit a bonus ball @ 8.40
SgtStoopis Got bonus balled @ 8.40
Benji11 Was eliminated @ 10.15
Bot - 3 Got a kill @ 10.15
Benji11 Got bonus balled @ 10.31
Bot - 3 Hit a bonus ball @ 10.31
Bot - 3 Hit a bonus ball @ 10.41
Benji11 Got bonus balled @ 10.41
Round Ended @ 10.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback