2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
23 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 10 8 1.2 N/A 0
#2 127 Bot - 3 9 6 1.5 N/A 0
#3 127 Bot - 5 12 9 1.3 N/A 0
#4 120 JTMONEY 14 13 1 Un-ranked 1
#5 85 Bot - 2 7 7 1 N/A 0
#6 26 Bot - 4 2 11 0.1 N/A 0
Campaign

2D Paintball Match Log #414163 (03-05-2020 @ 06:16pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 99.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 49.2 ft.
Bot - 5 Got 3 kills Took 1 bounces Fired 208 shots Reloads 0 Chops 0 Swabs 0 Ran 193 ft.
JTMONEY Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.

Round #1 Event log

Bot - 5 Got a kill @ 146.99
Bot - 5 Hit a bonus ball @ 147.20
Bot - 1 Got a kill @ 155.21
Bot - 5 Took a bounce @ 160.41
Bot - 1 Got a kill @ 163.92
Bot - 5 Got a kill @ 167.00
Bot - 1 Got a kill @ 170.48
Bot - 1 Hit a bonus ball @ 170.64
Bot - 5 Got a kill @ 174.54
Bot - 3 Hit a bonus ball @ 174.75
Bot - 3 Hit a bonus ball @ 174.84
Bot - 5 Was eliminated @ 186.67
JTMONEY Got a kill @ 186.67
Bot - 3 Got a kill @ 189.16
JTMONEY Was eliminated @ 189.16
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback