2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 Core 9 5 1.8 Un-ranked 2
#2 91 Bot - 2 3 3 1 N/A 0
#3 70 Bot - 5 2 2 1 N/A 0
#4 68 Bot - 4 3 4 0.7 N/A 0
#5 60 Bot - 1 3 4 0.7 N/A 0
#6 50 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #413091 (02-28-2020 @ 06:05pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Core Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.59
Bot - 1 Got a kill @ 1.59
Bot - 1 Was eliminated @ 1.77
Bot - 5 Got a kill @ 1.77
Bot - 1 Traded out @ 1.77
Bot - 5 Got the trade @ 1.77
Core Got a kill @ 2.80
Bot - 4 Was eliminated @ 2.80
Core Was eliminated @ 4.76
Bot - 2 Got a kill @ 4.76
Core Took over bot @ 7.17
Core Was eliminated @ 12.09
Bot - 2 Got a kill @ 12.09
Core Got bonus balled @ 12.22
Bot - 2 Hit a bonus ball @ 12.22
Round Ended @ 12.38

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Core Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 253.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 122.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 1.34
Bot - 5 Took a bounce @ 1.34
Bot - 5 Was eliminated @ 1.37
Bot - 1 Got a kill @ 1.37
Bot - 2 Was eliminated @ 1.58
Bot - 5 Got a kill @ 1.58
Core Got a kill @ 5.69
Bot - 4 Was eliminated @ 5.69
Core Hit a bonus ball @ 6.08
Bot - 4 Got bonus balled @ 6.08
Bot - 1 Took a bounce @ 8.66
Core Bounced a player @ 8.66
Core Got a kill @ 8.84
Bot - 1 Was eliminated @ 8.84
Bot - 1 Got a kill @ 8.96
Core Was eliminated @ 8.96
Bot - 1 Got the trade @ 8.96
Core Traded out @ 8.96
Round Ended @ 9.27

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Core Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 285.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 179.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 173.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 178.7 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 7.70
Bot - 2 Chopped a ball @ 8.35
Core Got a kill @ 10.15
Bot - 4 Was eliminated @ 10.15
Bot - 1 Was eliminated @ 10.87
Core Got a kill @ 10.87
Bot - 3 Chopped a ball @ 13.23
Bot - 2 Swabbed @ 13.66
Bot - 5 Swabbed @ 17.95
Core Got a kill @ 19.66
Bot - 2 Was eliminated @ 19.66
Round Ended @ 20.08

Round #4 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Core Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 3.48
Bot - 4 Got a kill @ 3.48
Bot - 3 Got bonus balled @ 3.64
Bot - 4 Hit a bonus ball @ 3.64
Core Was eliminated @ 4.30
Bot - 4 Got a kill @ 4.30
Core Took over bot @ 6.21
Core Was eliminated @ 6.91
Bot - 4 Got a kill @ 6.91
Core Got bonus balled @ 7.07
Bot - 4 Hit a bonus ball @ 7.07
Bot - 2 Chopped a ball @ 7.19
Round Ended @ 7.22

Round #5 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Core Got 3 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 259.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 150.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.

Round #5 Event log

Bot - 2 Got a kill @ 1.60
Bot - 3 Was eliminated @ 1.60
Bot - 4 Hit a bonus bounce @ 1.60
Bot - 3 Got bonus bounced @ 1.60
Bot - 3 Got bonus balled @ 1.77
Bot - 4 Hit a bonus ball @ 1.77
Bot - 1 Was eliminated @ 2.29
Core Got a kill @ 2.29
Core Got a kill @ 5.33
Bot - 4 Was eliminated @ 5.33
Bot - 2 Chopped a ball @ 6.93
Core Got a kill @ 8.79
Bot - 2 Was eliminated @ 8.79
Core Hit a bonus ball @ 9.00
Bot - 2 Got bonus balled @ 9.00
Round Ended @ 9.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback